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NPC Generator

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Advanced [show]


Rieta Harmony, Female Tiefling [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She has a large green mantle and cape that has been intricately interwoven into her brown robe. Her white hair has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Sold as a small child to a necromancer, Rieta was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gifted student she started as a Shoemaker, but she got bored and became a Spice Merchant. She is untrained/undisciplined, which makes her dangerous.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Insane, Antagonistic, Forgetful. Bonds: Mentor, Job. Occupation: Spice Merchant

Voice: Creaky witch voice

Attributes [hide]

Rieta Harmony, Female Tiefling Adept 13
Medium (5'5") Tiefling, Chaotic Evil (CR 13)
Armor Class 10
Hit Points 68 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)16 (+3) 11 (+0)16 (+3)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Goblin
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 4000 gp. Deep green spinel (130 gp). Rhodochrosite (10 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (10 gp). Banded agate (10 gp). Lapis lazuli (10 gp). Black pearl (300 gp). Lapis lazuli (10 gp). Red spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Euphemia Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: She wears a simple red robe with green stripes complete with hood. She has a moderate pudge and is not very fit. She has styled her silver hair well, parting it to the right. Her fierce hazel eyes like to dwell on things.

Personality: She is irascible and easily irritated. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Euphemia studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted druidic powers by her dying sister.

Motivation: She wants to get laid; and she has decided she is irredeemable

Ideals: Logical, Gifted. Flaws: Antagonistic. Bonds: Criminal record, Has a crush. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Euphemia Jamjar, Female Halfling Druid 6
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 300 gp. Iolite (70 gp). Deep blue spinel (400 gp). Blue quartz (5 gp). Coral (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theirastra Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears a well pressed and immaculate suit (or dress). She keeps her long chestnut hair kept up in a rat tail. Her eyes are likewise green. Her teeth are white and perfect.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is skeptical of what others tell her and is slow to trust.

History: From birth she was tutored by a cruel and relentless mentor. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and she is terrified, and will act out of fear

Flaws: Mundane, Shy, Fearful. Bonds: Attractive, Mentor. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Theirastra Amakiir, Female Elf Adept 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 9 (-1)11 (+0) 13 (+1)11 (+0)
Skills Intimidation +2, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Kriv Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is dressed in an above average manner. He is muscular with a powerful set of arms. His blue crest, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He hates Dragonborns with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised in a desert tribe. He was an athlete and attended two major summer competitions. He never won. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Athletic. Flaws: Racist. Bonds: Attractive, Adventurer, Nature. Occupation: Painter

Voice: Voice breaks

Attributes [hide]

Kriv Grrrmmballhyst, Male Dragonborn Warrior 4
Medium (6'2") Dragonborn, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 12 (+1)18 (+4)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 10000 cp. 1 Half-Plate. 1 Darkwood Shield. 1 Chain shirt.


Social Check DCs


Norsko Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His blonde hair is lengthy. He has a dull look in his blue eyes.

Personality: Norsko wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Norsko hails from a village terrorized by orcs. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norsko took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Revenge; and many orcs want him driven away

Ideals: Disciplined, Fighting. Bonds: Rich, Nature, Enemies. Occupation: Mercenary

Voice: Deep voice with rolling R's

Attributes [hide]

Norsko Weston, Male Half-Orc Warrior 7
Medium (6'9") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 68 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 4000 sp. Gold dragon comb with red garnet eye (900 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Silver comb with moonstones (900 gp).


Social Check DCs

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