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Ootah Barney, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She dresses well, typically a more casual-formal manner. She is an epitome of beauty. Her hair is auburn and curly. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is happy with her job as a Mercenary. She turns her eye from what people do, preferring to live and let live. She always tries to repair and not replace. It was this mentality that drove her into the Mercenary business.

History: Born to a Barrister, her father struggled to pay the bills. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Ootah took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She has set out to sabotage the competition.

Motivation: To be a Barrister again; and expand her business

Ideals: Persistence. Bonds: Attractive, Job, Poor, Nature. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Ootah Barney, Female Half-Orc Rogue 7
Medium (6'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)13 (+1) 14 (+2)11 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3

Possessions: Peridot (40 gp). Violet garnet (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cask Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a pastel costume with the symbols of death on her torso. She carries with her a set of longbows on her belt, each one with a amethyst on the hilt. She sports a flattop fur cut. Her eyes are likewise copper. Her teeth are yellowed and unaligned.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: An old rival family wants her found; and she is greedy

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Cask Mirror, Female Tabaxi Fighter 8
Medium (5'1") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)14 (+2) 11 (+0)15 (+2)
Skills Arcana +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 80000 cp. Tourmaline (100 gp). Star ruby (600 gp). Banded agate (14 gp). Sardonyx (70 gp). Aquamarine (1300 gp). Banded agate (14 gp).


Social Check DCs


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: 3'0" and lanky with angular features, he is an attractive figure. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His hair, while still mostly silver, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Tod is depressed about a lot of things. He tends to be a nihilist. He has a minor phobia of water and hates getting wet.

History: He was born in the north, but his parents moved at a very young age to the south. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Depressed, Fearful. Bonds: Attractive, Immigrant, Slave. Occupation: Laborer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tod Jamjar, Male Halfling Ranger 3
Small (3'0") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 10 (+0)10 (+0)
Skills Arcana +1, Persuasion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Alchemist’s fire.


Social Check DCs


Pikar Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears white trousers with brown and black striped suspenders. He wears various colorful collared shirts. His red hair and beard is wavy and long. His green eyes have a joyful gleam in them most of the time.

Personality: He will rave to anyone who will listen. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Jeweler arts, while his mother instructed him in etiquette, music and courtly manner. He moved out south to avoid the crime he committed. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Insane, Selfish. Bonds: Rich, Criminal record. Occupation: Jeweler

Voice: Nasally tone

Attributes [hide]

Pikar Quickstep, Male Halfling Cleric 3
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 12 (+1)13 (+1) 17 (+3)12 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 900 sp.


Social Check DCs


Soveliss Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his longbow. His chestnut hair is thinning but still full. His green eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Criminal record. Occupation: Mercenary

Voice: Farmer accent

Attributes [hide]

Soveliss Goltorah, Male Elf Ranger 3
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 12 (+1)8 (-1) 13 (+1)17 (+3)
Skills Acrobatics +5, Persuasion +5
Senses Passive Perception 11
Languages Elven
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 11000 cp.


Social Check DCs

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