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Advanced [show]


Alston Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears a tan armored body suit, with a simple grey line shooting up and back down. His whole body is exceptionally muscular. His chestnut hair is lengthy and is close to two feet long. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Calm and collected, he is a well trained Engraver. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He served in the navy to pay for his family's outstanding loans. Alston was born on a far western island where he grew up under the tutelage of his father, an expert Engraver. He's also a talented Sellsword, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and balancing his hectic life and new engraver responsibilities is difficult

Bonds: Immigrant, Job, Rich, Military. Occupation: Engraver

Voice: Breathy voice

Attributes [hide]

Alston Boondiggles, Male Gnome Ranger 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10 pp.


Social Check DCs


Varis Siannodel, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy tan pantaloons and a white scarf. He wears his auburn hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Spy like his father before him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Entrepeneur. Bonds: Attractive, Job, Military, Criminal record. Occupation: Spy

Voice: Raspy

Attributes [hide]

Varis Siannodel, Male Elf Barbarian 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 23 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Arcana +1, History +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp. Moonstone (40 gp).


Social Check DCs


Bertram Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He tends to wear a red poncho over his likewise colored trousers and shirt. His brown hair is slicked back into a classic pompadour. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His job bores him to no end. He has decided to make it more interesting.

History: He comes from a rich eastern family. Bertram was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Bertram decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is being blackmailed/forced/etc and this influences his actions.

Flaws: Addict, Shy. Bonds: Adventurer, Criminal record. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Bertram Thistletop, Male Halfling Sorcerer 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 13 (+1)16 (+3) 9 (-1)9 (-1)
Skills History +6, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Elven, Auran, Terran
Attacks Melee +5 / 2d6+2, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp. Star ruby (1500 gp). Blue quartz (10 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Karo Prescott, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man is dressed in earthy colors with a black and grey handkerchief worn on his left side. His clothes are grease stained in places. His hair is short and red. He wears large thick round spectacles.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.

History: Ar-Karo lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Ideals: Philantrophist. Flaws: Greedy, Shy. Bonds: Poor, Immigrant, Family. Occupation: Merchant

Voice: Smoker's lung

Attributes [hide]

Ar-Karo Prescott, Male Half-Orc Rogue 7
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 20 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 8 (-1)13 (+1) 14 (+2)10 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp. Violet garnet (1000 gp). Star rose quartz (60 gp). Moonstone (60 gp). Tiger eye turquoise (14 gp).


Social Check DCs


Eberk Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His brown hair has been sun bleached extensively. He has a dull look in his green eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in the south his family was never financially stable. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. After a long history of fighting, Eberk and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Eberk Steelfist, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)5 (-3) 15 (+2)14 (+2)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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