Shava Sympathy, Female Tiefling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her purple hair is slicked back into a classic pompadour. She is very pretty but has cold, dead eyes.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: The child of northern immigrants she idolized her father. From her teen years she was always beautiful and desirable, so people have always doted on her. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.
Motivation: A deep hatred of gnolls; and several ex partners dislike her way of doing things and want revenge
Bonds: Poor, Attractive, Enemies, Immigrant. Occupation: Junk Dealer
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 8
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +1 / 2d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 800 gp. Zircon (20 gp). Black opal (1200 gp). Smoky quartz (20 gp). 1 Minor magic item. 1 Minor magic item.
Nicholas Shelley, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a brown poncho over his likewise colored trousers and shirt, and is pretty ugly. His hair is blonde and curly. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.
History: He got into the Gardener business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Addict, Depressed, Fearful. Bonds: Job. Occupation: Gardener
Voice: Thin and wheezing
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3200 sp.
Naeris Holimion, Male Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is cut short with large spiked bangs in the front. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a very good compulsive liar and kleptomaniac.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Naeris took refuge in the old dungeon and found the beat up crossbow and armor he uses now. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He is a bit of a kleptomaniac; and he feels that his past leaves him morally obligated to help
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Criminal record, Nature. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Red spinel (50 gp).
Fonkin Nackle, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue collared shirt and green pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Fonkin was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist. Flaws: Insomniac, Cynical. Bonds: Attractive. Occupation: Bounty Hunter
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 59 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 8 (-1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Druidic, Ignan, Sylvan
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Rich purple corundum (800 gp). Peridot (40 gp). Moonstone (40 gp). Hematite (13 gp). Deep blue spinel (1200 gp). Silver pearl (120 gp). Onyx (40 gp). Rhodochrosite (13 gp). Jade (120 gp). Jet (120 gp). Azurite (13 gp). 1 Minor magic item. 1 Minor magic item.
Rangrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who typically wears a sleeveless long coat of deep grey leather and dull white iron scale mail, he is not a threatening figure. His red hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Roofer soon after.
Motivation: Wants to open a new tavern; and he has money and likes to spend it
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1500 sp.
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