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Advanced [show]


Bucklal Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered tan stockings. He carries with him a set of maces, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He loves telling others what to do and how they should feel about things. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west.

Ideals: Fighting, Opinionated, Entrepeneur. Bonds: Attractive, Mentor. Occupation: Interpreter

Voice: Deep voice with rolling R's

Attributes [hide]

Bucklal Brushgather, Male Halfling Barbarian 6
Small (3'0") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 34 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 7 (-2)16 (+3) 15 (+2)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Abyssal, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Korfel Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a violet poncho over his likewise colored trousers and shirt. His silver hair is long and unkept. His violet eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: When he was but 3 years old his parents immigrated from the north. He found a children's book about a Half-Elf Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Korfel Wallace, Male Half-Elf Monk 15
Medium (5'8") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)14 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Auran
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +5

Possessions: 1000 gp. Solid gold idol (1200 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A necklace of small pink pearls (5000 gp). Large well-done wool tapestry (600 gp). A roughly beaten golden orb (30 gp). 1 Minor magic item.


Social Check DCs


Guy Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a slight overbite and is overall scrawny. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To pay off his debts; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Rich, Job, Debt. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

Guy Heiser, Male Human Cleric 1
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 14 (+2)10 (+0) 8 (-1)17 (+3)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp. Deep green spinel (130 gp).


Social Check DCs


Sammal Strength, Male Tiefling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his long blue hair kept up in a rat tail. His fierce silver eyes like to dwell on things.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out east to avoid the crime he committed. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Athletic, Impeccable, Justice. Bonds: Criminal record. Occupation: Sellsword

Voice: pre-pubescent

Attributes [hide]

Sammal Strength, Male Tiefling Barbarian 8
Medium (5'8") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 80 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 15 (+2)14 (+2)
Skills Deception +5, Stealth +6
Senses Passive Perception 12
Languages Common, Auran, Elven, Druidic
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Merla Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears rags and sports a simple walking cane. She wears a colorful flower in her auburn hair. Her eyes, though not visible through her cowl, are blue.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is a great chef.

History: She was raised in a white middle class family as the only child. As a young adult she joined a group advocating for an improvement in Halfling conditions. After a long history of fighting, Merla and her spouse have recently divorced.

Motivation: She is content; and to find somewhere to settle down

Ideals: Gifted. Flaws: Antagonistic, Mundane, Racist. Bonds: Poor, Attractive. Occupation: Map Maker

Voice: Whispers

Attributes [hide]

Merla Whispermouse, Female Halfling Wizard 4
Small (2'9") Halfling, Lawful Good (CR 4)
Armor Class 14
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Deception +5, Stealth +5
Senses Passive Perception 12
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: Brown-green garnet (140 gp). Lapis lazuli (8 gp). Jade (140 gp). Red-brown spinel (140 gp).


Social Check DCs

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