Mastema Mystery, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears dark leathers with embroidery. Her silver hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She is a great chef.
History: Born to a pair of adventurers, Mastema grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and meet up once more with her childhood friend
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Stylist
Voice: Squeaky
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 38 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 100 gp.
Purah Temperance, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She dresses in collared shirts and wears a proper scarf over her head. Her hair is silver and curly. She wears crescent spectacles with a black brim.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has a minor phobia of water and hates getting wet.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A few years later when the west was not economically sound they moved to her current location. She left for the north, certain she would find work there.
Motivation: She's repulsed by the PC; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Fearful, Antagonistic. Bonds: Immigrant. Occupation: Herbalist
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 270 gp. 1 Half-Plate.
Torgga Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across her face, she dresses like a well dressed Herbalist does. Her white hair is matted, messy, and big. Her eyes are a pleasant gray.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Energy wise she seems alert and responsive.
History: She was born at the edge of vast desert. Torgga liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She tends to her Herbalist job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she'd like to take her coworkers down a peg
Ideals: Disciplined, Professionalism. Flaws: Ugly. Bonds: Job, Nature. Occupation: Herbalist
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Breena Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears a simple blue robe with brown stripes complete with hood. She is physically well-built. Her long white hair reaches down to her waist. Her otherwise smooth face is marked with small tiny scars.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She has all her life been fascinated with writing.
History: She was born blind and as such lacked many opportunities for work. Breena liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She loathes her own lifestyle; and a strong sense of loyalty to half-elven people
Ideals: Artistic. Flaws: Racist, Disease, Depressed. Bonds: Nature. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 8)
Armor Class 13
Hit Points 64 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Infernal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1100 gp. Aquamarine (300 gp). Coral (160 gp). Black star sapphire (900 gp).
Mantus Blessing, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is generally shirtless and showing off his tattooed chest. He has dyed his greying silver hair a little too much giving a sharp silver color. His black eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with painting.
History: Mantus lived on a farm with his father, near the main road leading to a nearby town. He helped his father out around the business and became quite the natural. He became a Marshal soon after.
Motivation: Further expansion of business; and he is greedy
Ideals: Joker, Artistic. Bonds: Family, Job, Rich. Occupation: Marshal
Voice: Dark and ominous
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 300 gp.
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