Quilla Garrick, Female Gnome [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her broad hat is riddled with cuts and holes. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She will rave to anyone who will listen. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Entrepeneur, Athletic. Flaws: Ugly, Insomniac, Insane. Occupation: Sage
Voice: Irish accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Azurite (4 gp).
Dariff Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey Stetson hat and grey clothes. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears a Stetson hat to hide her balding. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Fletcher but believes her peers are too gung-ho.
History: Dariff was born with her mother's beautiful face. Before the accident, she was one of the most outspoken anti-Tiefling activists. She was mortally wounded, saved by a kind and fast-acting Tiefling doctor. She has set out to sabotage the competition.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Justice, Pacifist, Optimist. Flaws: Racist. Bonds: Attractive, Job. Occupation: Fletcher
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1800 sp. 1 Masterwork Common Ranged Weapon.
Laucian Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a simple blue robe with yellow stripes complete with hood. His black hair is still thick. His thin eyebrows rest above his beady hazel eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels threatened by others
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Criminal record, Nature. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 73 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 20 (+5) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +9 / 3d10+5, Grapple +5
Possessions: 400 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
John Breeden, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a brown coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is heavily combed to the left. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He never wears the same outfit twice, unless he absolutely has to.
History: John lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Jeweler.
Motivation: A need for knowledge about a nearby landmark; and an old rival family wants him found
Ideals: Artistic. Flaws: Addict. Bonds: Family, Job, Adventurer. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, True Neutral (CR 11)
Armor Class 11
Hit Points 82 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 |
Possessions: 270 pp. Chrysoberyl (100 gp). Tiger eye turquoise (10 gp). White opal (900 gp). Jacinth (4000 gp). Deep green spinel (100 gp). Amethyst (100 gp). Brown-green garnet (100 gp). Amber (100 gp). Azurite (10 gp).
Caeldrim Musumeci, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair is cut short with large spiked bangs in the front. His eyes are blue.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is afraid of women and trembles around them
History: Caeldrim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an apprentice working in his mother's forge. He has set out to sabotage the competition.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Flaws: Shy. Bonds: Attractive, Poor, Job, Religious. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 74 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +6
Possessions: 1000 gp. Deep green spinel (50 gp). Deep blue spinel (800 gp). Lapis lazuli (9 gp).
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