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Advanced [show]


Cora Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many yellow ritualistic tattoos. She tends to wear a large white jacket. She wears a colorful flower in her blonde hair. She has gray eyes and a white hat with a yellow feather.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was raised in a mountains tribe. She worked as a nervous Ploughman and found it very stressful. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Has a crush, Nature, Job. Occupation: Ploughman

Voice: Scratchy, weak

Attributes [hide]

Cora Smoothhands, Female Halfling Wizard 7
Small (2'10") Halfling, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)13 (+1) 6 (-2)8 (-1)
Skills Medicine +1, Performance +2
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 200 gp. Large well-done wool tapestry (600 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). 1 Minor magic item.


Social Check DCs


Mozû Marlee, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally well dressed albeit a few years behind the times. He wears his golden hair up. His brown eyes peer out from beneath his small black hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Adventurer, but he was a colossal failure. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new map maker responsibilities is difficult

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Mozû Marlee, Male Half-Orc Wizard 3
Medium (6'8") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)11 (+0) 11 (+0)7 (-2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 30 pp.


Social Check DCs


Zedaar Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. His green crest is kept up in a ponytail inside a top hat. He has red eyes.

Personality: Zedaar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Zedaar was born the youngest of three triplets. His father was a mechanic, and taught him how to fix just about anything. By chance he met his sister recently and the two have been together since.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Artistic, Persistence. Bonds: Rich, Attractive, Family. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Zedaar Imbixtellrhyst, Male Dragonborn Bard 5
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 12 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Athletics +5, Intimidation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 600 gp.


Social Check DCs


Kite Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is dressed in an above average manner. His white fur is still thick. His eyes are likewise amber. His teeth are white and perfect.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Athletic, Joker, Philantrophist. Bonds: Attractive, Rich. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Kite Shoe, Male Tabaxi Ranger 11
Medium (6'10") Tabaxi, Lawful Good (CR 11)
Armor Class 12
Hit Points 57 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: White opal (500 gp). Rhodochrosite (12 gp). Rock crystal (70 gp). Freshwater pearl (12 gp). Fiery yellow corundum (500 gp). Deep blue spinel (1500 gp). Hematite (12 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gennal Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He is muscular with a powerful set of arms. He keeps his long chestnut hair kept up in a rat tail. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and he is compelled to act according to his religious beliefs

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Military, Religious. Occupation: Fletcher

Voice: Shortens vowels

Attributes [hide]

Gennal Sylvaranth, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Athletics +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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