Pelt On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a pastel costume with the symbols of the four houses of cards on his torso. His lavender fur is braided into rings. He wears crescent spectacles with a black brim.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of southern immigrants he idolized his father. After coming to the age of reason, Pelt took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying sister.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Bonds: Immigrant, Adventurer. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 82 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 |
Possessions: 500 pp. Silver chalice with lapis lazuli gems (90 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Old masterpiece painting (1800 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Jeweled anklet (3000 gp).
Oppah Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is generally shirtless and showing off her tattooed chest. She has slicked back white hair. She is baby faced.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She enjoys reading and quiet.
History: From birth she was tutored by a cruel and relentless mentor. She helped her father out around the business and became quite the natural. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and balancing her hectic life and new slave trader responsibilities is difficult
Ideals: Optimist, Logical. Bonds: Mentor, Job. Occupation: Slave Trader
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 127 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +7
Possessions: 3000 gp. Azurite (13 gp). Rhodochrosite (13 gp). Red garnet (60 gp). Malachite (13 gp). Hematite (13 gp). Blue sapphire (1000 gp). White pearl (60 gp). Rhodochrosite (13 gp). Golden pearl (60 gp). Malachite (13 gp). Chalcedony (50 gp). Peridot (50 gp). 1 Medium magic item.
Isabella Huxley, Female Human [Permalink]
Personal [hide]
Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her broad hat is riddled with cuts and holes. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Isabella was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. She then took over the family business and is one of the better Mortician for hire.
Motivation: To be a Butcher again; and doesn't want to be a mortician and was forced into it by her family
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 50 gp. Amethyst (110 gp).
Bidreked Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blue crest is greasy and uncared for. His red eyes are slightly larger than normal.
Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.
History: Gifted from a young age, Bidreked studied abroad. Through the years after Bidreked was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Bidreked's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave. Occupation: Shepherd
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 9
Hit Points 26 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 9000 cp. Black pearl (200 gp). Rose (50 gp). 1 Masterwork Common Ranged Weapon.
Elaim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, and sports empty pouches on his belt. His golden hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born in the north to a Barber, Elaim learned a great deal about his mother's area of expertise. A gifted student he started as a Navigator, but he got bored and became a Barber. He struck the Barber job and began his own company from there.
Motivation: Expand his business; and wants to open a new tavern
Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Barber
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
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