Ellywick Musgraben, Female Gnome [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her nunchaku. She wears her golden hair up. Her eyes are a pleasant blue.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a logical person and will generally grow upset if things defy logic and science.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Religious. Occupation: Masseuse
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 16 (+3) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
Possessions: 400 gp. Alexandrite (200 gp). Rock crystal (20 gp). Blue sapphire (1200 gp). Violet garnet (200 gp).
Cloud Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears a Stetson hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Nature, Adventurer. Occupation: Animal Trainer
Voice: Low range voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 86 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Great Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'5" and muscular, this western man wears a pastel shirt with thin white vertical stripes and black pants. His cinnamon fur has been sun bleached extensively. He has several tiny amethyst earrings on each ear.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He plays an instrument quite well.
History: A powerful slaver made him what he is. He struck it rich when he found rare goods in large quantities. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Mentor. Occupation: Bowyer
Voice: Eastern European accent
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp. Peridot (70 gp).
Vapula Instinct, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black Stetson hat and black clothes, and sports empty pouches on her belt. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When she was but 8 years old her parents immigrated from the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Vapula grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Vapula. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Flaws: Ugly, Insomniac, Fearful. Bonds: Criminal record, Immigrant. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 69 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Ignan, Dwarven, Giant
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Jeweled gold crown (3000 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp).
Andry Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears a top hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Andry was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers; and doesn't want to be a crown-heir and was forced into it by her family
Ideals: Athletic. Flaws: Antagonistic, Shy. Bonds: Attractive, Family. Occupation: Crown-heir
Voice: Loud with bravado
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 7 (-2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
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