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NPC Generator

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Advanced [show]


Adrex Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He carries with him a set of quarterstaffs on his belt, each one with a amethyst on the hilt. His rusty crest is lengthy and is close to two feet long. He is baby faced.

Personality: He snorts whenever he laughs or is feeling confident. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Barber, Adrex learned a great deal about his mother's area of expertise. In his 15th year, his parents were killed by a dire rats raid, leaving Adrex alone in the world. After a stint in an orphanage, he was adopted. He inherited the family business which he has now maintained for 3 years.

Motivation: Revenge; and to reunite with his old friends

Ideals: Fighting. Bonds: In love, Job, Enemies, Adventurer. Occupation: Barber

Voice: Timid voice

Attributes [hide]

Adrex Qyxpahrgh, Male Dragonborn Warrior 1
Medium (6'7") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 12 (+1)16 (+3)
Skills Nature +0, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 110 gp.


Social Check DCs


Theobald Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his left side, and he perpetually has his hammer ready. His hair is long and golden with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He has a dull look in his brown eyes.

Personality: He speaks before he thinks and is too direct. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He inherited the family business which he has now maintained for 15 years.

Motivation: He is compelled to act according to his religious beliefs; and his relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Impulsive. Bonds: Religious, Adventurer, Job, Family. Occupation: Detective

Voice: Slow speaker

Attributes [hide]

Theobald Holimion, Male Half-Elf Barbarian 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Kallista Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses in green turtlenecks beneath a yellow coat with brown slacks. She wears a small hat to cover her moderate length chestnut hair. Her eyes are a pleasant silver.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is afraid of women and trembles around them

History: She got into the Roofer business at a young age. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She struck the Roofer job and began her own company from there.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Flaws: Shy. Bonds: Job, Poor, Religious. Occupation: Roofer

Voice: Indian accent

Attributes [hide]

Kallista Destiny, Female Tiefling Barbarian 7
Medium (4'7") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 61 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +6, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 1200 gp.


Social Check DCs


Shanairla Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is smooth and relatively long. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She was raised in a white middle class family as the only child. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Shanairla and her spouse have recently divorced.

Motivation: To find somewhere to settle down; and she's repulsed by the pc

Ideals: Impeccable, Gifted. Flaws: Antagonistic, Mundane. Bonds: Attractive. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Shanairla Qualanthri, Female Half-Elf Monk 1
Medium (5'9") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)12 (+1) 11 (+0)13 (+1)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 120 gp.


Social Check DCs


Fargrim Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing the road beaten gear of a warrior. He wears his auburn hair up in a very large beehive style do. His eyes are a pleasant brown.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fargrim is combative with any and all who dare try his patience in the slightest.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Fargrim was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Fargrim's father didn't care for him much, and the feeling was mutual. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and to end his boredom

Ideals: Fighting, Justice. Flaws: Mundane, Antagonistic. Bonds: Job. Occupation: Bounty Hunter

Voice: Laughs frequently while speaking

Attributes [hide]

Fargrim Strakeln, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 16 (+3)12 (+1) 12 (+1)10 (+0)
Skills Perception +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Antitoxin.


Social Check DCs

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