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Advanced [show]


John Cason, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He keeps his long auburn hair kept up in a rat tail. He has amber eyes and a grey hat with a blue feather.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is an amazing painter.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was granted martial powers by his dying sister.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence, Gifted. Bonds: Attractive, Religious, Slave. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

John Cason, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 8 (-1)16 (+3) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnoll, Draconic, Celestial
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp. 1 Banded mail.


Social Check DCs


Reynard Yeardley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he likes to wear grey tank tops with blue pants. His hair is golden and curly. His blue eyes lackadaisically let the world flow into them.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is obsessed with finding treasure.

History: His mother raised him in a mountain cabin. A freak accident while working with his Mayor father left him crippled. He has been a successful dealer in antiques buying low and selling high.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Disease, Greedy. Bonds: Adventurer, Nature. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Reynard Yeardley, Male Human Bard 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Terran, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 300 sp.


Social Check DCs


Cimer Vice, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'4". He wears just a green suit, and his gloved hand is found clutching a longbow. His long chestnut hair is drawn into a two foot long braid. His eyes are gold and catlike.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Animals are drawn to him, and he is able to talk to them.

History: He was born at the edge of vast island. He helped his father out around the business and became quite the natural. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and he is unsatisfied with his job

Ideals: Gifted, Logical. Bonds: Job, Nature, Slave. Occupation: Shoemaker

Voice: Loud with bravado

Attributes [hide]

Cimer Vice, Male Tiefling Sorcerer 9
Medium (6'4") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 6 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)12 (+1) 12 (+1)20 (+5)
Skills Nature +4, Performance +8
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12666

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bhevek Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: This man typically wears white cloth garments or leather armor. He is muscular with a powerful set of arms. His red hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich eastern family. Bhevek abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Disciplined. Bonds: Religious, Rich, Adventurer, Military. Occupation: Server

Voice: High pitched and raspy

Attributes [hide]

Bhevek Warmwater, Male Halfling Warrior 5
Small (2'11") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 27 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)15 (+2) 14 (+2)6 (-2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 1000 sp. Red garnet (100 gp). Bloodstone (30 gp). Carnelian (30 gp).


Social Check DCs


Hunter Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. His golden hair is lengthy. His eyes, though not visible through his cowl, are brown.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Doctor but believes his peers are too gung-ho.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was very strict, and drilled into him lessons on being the perfect gentleman. Since then, he has sought to make the best of life.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Joker, Pacifist, Impeccable. Bonds: Attractive, Religious. Occupation: Doctor

Voice: Jamaican accent

Attributes [hide]

Hunter Floshem, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)14 (+2) 5 (-3)9 (-1)
Skills Acrobatics +3, Medicine +0
Senses Passive Perception 7
Languages Common, Elven, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp. Chrysoberyl (90 gp).


Social Check DCs

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