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NPC Generator

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Advanced [show]


Adran Fasharash, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His moppish brown hair is in a traditional bowl cut. His green eyes dart from person to person.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Tanner for hire.

Motivation: He is unsatisfied with his job.

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Poor, Job. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Adran Fasharash, Male Elf Ranger 8
Medium (5'2") Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 5 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 3 (-4)10 (+0) 18 (+4)17 (+3)
Skills Perception +7, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 900 gp. Fire opal (700 gp). Moonstone (20 gp). Star ruby (700 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Bliss, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a morningstar, but if one is not available he will default to his ceremonial dagger. His red hair is kept up in a ponytail inside a wide-brimmed hat. He wears a mask on his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Sold as a small child to a wizard, Barakas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. After months of barely getting by, Barakas managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: To prove his worth to the world.

Flaws: Cynical, Impulsive. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Barakas Bliss, Male Tiefling Warrior 1
Medium (6'7") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)10 (+0) 16 (+3)13 (+1)
Skills Insight +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp.


Social Check DCs


Nurkara Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears brown trousers with grey and yellow striped suspenders. She wears various colorful collared shirts. She has styled her brown hair well, parting it to the right. Her blue eyes peer out from beneath her small brown hat.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She believes the world needs to unite to get rid of illithids once and for all.

History: She was born on a small isolated farm. She took every job she could get her hands on, but the opportunities for Dwarves in the south were limited. She moves from town to town, unable to find a place to settle.

Motivation: She wants revenge against illithids.

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Nature, Immigrant. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Nurkara Loderr, Female Dwarf Adept 12
Medium (4'3") Dwarf, True Neutral (CR 12)
Armor Class 13
Hit Points 67 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 18000 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).


Social Check DCs


Arnold Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely brown suit with white socks and a vest with buckled shoes. His black hair is braided into rings. His face is scarred and worn.

Personality: He has always had a great fascination with Halfling culture. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the south to a Marshal, Arnold learned a great deal about his father's area of expertise. His divine abilities were realized during a raid on his village. He has drifted from career to career and currently works as a Marshal.

Motivation: Balancing his hectic life and new Marshal responsibilities is difficult; and he is unsatisfied with his job

Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Marshal

Voice: Pronounces O like U

Attributes [hide]

Arnold Radcliffe, Male Human Fighter 6
Medium (5'1") Human, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 7 (-2)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. Zircon (70 gp).


Social Check DCs


Maynild Coulson, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 5'2" and tends to wear a large violet jacket. Her right leg appears badly burned and disfigured. Her blonde hair is braided into rings. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is happy with her job as a Healer. She turns her eye from what people do, preferring to live and let live. She is a great chef.

History: Gifted from a young age, Maynild studied abroad. She helped her father out around the business and became quite the natural. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She wants to meet her childhood hero.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Adventurer. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Maynild Coulson, Female Half-Elf Aristocrat 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)15 (+2) 16 (+3)5 (-3)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 90 gp. Azurite (13 gp).


Social Check DCs

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