Ombul Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: He wears red leather gloves, a red jacket, and tight pants. His hair is greying and his face has many wrinkles. He wears a mask on his face.
Personality: He acts crazy and hedonistic. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His arcane abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent mother; and he has passion for adventuring and risk
Ideals: Gifted, Entrepeneur. Flaws: Hedonist. Bonds: Adventurer, Family. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white fur is slicked back into a classic pompadour. His eyes are likewise hazel.
Personality: Three hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: The child of northern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often; and retire the richest man in the north
Ideals: Artistic, Entrepeneur, Athletic. Bonds: Immigrant, Nature. Occupation: Interpreter
Voice: Draws out vowels
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 9
Hit Points 58 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 11 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
Possessions: 1400 gp.
Veloptima Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is brown and very short. She has gleaming, smiling amber eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Veloptima was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Cursed with vampirism at a very young age, Veloptima has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: An old rival family wants her found; and a deep hatred of orcs
Ideals: Philantrophist, Justice. Flaws: Disease. Bonds: Immigrant, Poor. Occupation: Miller
Voice: Smooth and feminine
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. Large well-done wool tapestry (300 gp). 1 Masterwork Common Melee.
Meriele Rothenel, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, constantly wearing a tan suit, blue shirt, and yellow tie. Her hair is short and chestnut. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is used to getting what she wants. In part because she is a meticulous planner.
History: Meriele was born the youngest of three triplets. Meriele abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was granted necromantic powers by her dying brother.
Motivation: To reunite with her old friends; and wants to raise her children well
Ideals: Gifted, Professionalism. Bonds: Poor, Family, Adventurer. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 10 (+0) | 10 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Fragrant Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, pastel, dusty cloak. Her gray fur is drawn into a tight pony tail with a card scrunchie. She tend to wears goggles to shield her eyes.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She would rather hide behind her crafts than deal with other people.
History: The child of southern immigrants she idolized her mother. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). She has been saving her money to try and buy her sister's freedom.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Artistic. Flaws: Shy. Bonds: Family, Immigrant, Adventurer. Occupation: Beggar
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Giant, Druidic
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. Golden pearl (120 gp). Deep green spinel (120 gp). Golden yellow topaz (900 gp). 1 Masterwork Common Melee.
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