Ruloth Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her whole body is exceptionally muscular. Her crest is white and curly. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: The child of a Priest, who enjoyed hunting, Ruloth was taken on many hunting expeditions. Her first spouse was a Priest, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To unite with her brother.
Flaws: Secretive. Bonds: Immigrant, Adventurer, Nature, Family. Occupation: Hunter
Voice: French accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 46 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 1000 gp.
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears rags and sports a simple walking cane. She wears a Stetson hat to hide her balding. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is an amazing painter.
History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like her out of the picture
Ideals: Gifted, Fighting. Flaws: Ugly. Bonds: Poor, Enemies, Criminal record. Occupation: Miner
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 7000 cp.
Drenna Tewksbury, Female Half-Orc [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her tied-back hair is auburn. She has a dull look in her hazel eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a great chef.
History: Sold as a small child to a wizard, Drenna was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She then took over the family business and is one of the better Map Maker for hire.
Motivation: She is unsatisfied with her job; and expand her business
Ideals: Entrepeneur, Gifted, Logical. Bonds: Job, Mentor. Occupation: Map Maker
Voice: American accent
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 12 (+1) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp.
Brottor Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'11" and wears light armors faded through time and improper care. His brown hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying brother.
Motivation: He feels threatened by others.
Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 9)
Armor Class 9
Hit Points 32 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 9 (-1) | 19 (+4) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome, Terran, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +2 / 3d4-1, Grapple +2
Possessions: 50000 cp. 1 Minor magic item. 1 Minor magic item.
Roger Barlow, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'1" and has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His eyes are a pleasant violet.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered
History: Roger was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He now owns his own business.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Opinionated, Logical. Bonds: Family, Job. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 7 (-2) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. 1 Minor magic item.
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