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NPC Generator

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Advanced [show]


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: She wears professional attire. She is portly but not overly obese. She has a long white ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born blind and as such lacked many opportunities for work. There was a wharf not far from home where she often wandered off to fish. Due to her spouse's obsession with being a Brewer they were divorced and she won custody of their daughter. She worked as a Herbalist, and she later adopted a second daughter.

Motivation: Find a way to reverse the transformation of her sister; and marry her sister to traveling adventurers

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Family, Nature. Occupation: Herbalist

Voice: Old Prospector

Attributes [hide]

Symma Scheppen, Female Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Shifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has moderate length gray fur. Her eyes are yellow.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is obsessed with finding treasure.

History: She was born in the south, but her parents moved at a very young age to the north. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: To reunite with her absent mother.

Ideals: Optimist. Bonds: Adventurer, Immigrant, Family. Occupation: Weaver

Voice: Pronounces difficult words wrong

Attributes [hide]

Shifting Wind, Female Tabaxi Rogue 7
Medium (5'4") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 18 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)17 (+3) 14 (+2)13 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 500 gp. Violet garnet (900 gp).


Social Check DCs


Leshanna Netyoive, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is matted, messy, and big. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. Leshanna is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. As a very small child her family refused to pay dues to a local crime lord, who ordered them killed. Her father, a somewhat powerful mage sought to protect her and cast a teleportation spell that whisked her away. By chance she met her sister recently and the two have been together since.

Motivation: To unite with her sister.

Flaws: Ugly, Disease. Bonds: Family, Military, Criminal record. Occupation: Farmer

Voice: Speaks in third person

Attributes [hide]

Leshanna Netyoive, Female Elf Barbarian 13
Medium (4'10") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 72 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)20 (+5) 11 (+0)17 (+3)
Skills Performance +7, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Giant, Terran, Gnome, Draconic, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +6 / 4d4+2, Grapple +2

Possessions: 700 pp. Carnelian (40 gp). Zircon (40 gp). White pearl (130 gp). Lapis lazuli (7 gp). Smoky quartz (40 gp). Golden pearl (130 gp). Star rose quartz (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Baradad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. He keeps his long copper crest kept up in a rat tail. He wears a mask on his face.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His martial abilities were realized during a raid on his village. He became a Apothecary soon after.

Motivation: He is content; and he seems to be bored by most things

Ideals: Gifted. Flaws: Mundane. Bonds: Poor, Job, Slave. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Baradad Esstyrlynn, Male Dragonborn Warrior 9
Medium (6'3") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1800 gp. Fire opal pendant on a fine gold chain (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym High-hill, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many red ritualistic tattoos. She tends to wear a large white jacket. She wears a colorful flower in her white hair. She is baby faced.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is obsessed with a lost civilization.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.

Motivation: Wants to open a new tavern; and obtaining odd cultural elven artifacts is her passion

Ideals: Artistic. Bonds: Attractive, Enemies, Adventurer, Slave, Job. Occupation: Gardener

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym High-hill, Female Halfling Adept 2
Small (3'0") Halfling, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)8 (-1) 9 (-1)12 (+1)
Skills Insight +1, Stealth +2
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs

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