Thoradin Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes are slightly larger than normal.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a habit of throwing himself into exceedingly dangerous situations.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 13th year, his parents were killed by a giants raid, leaving Thoradin alone in the world. After a stint in an orphanage, he was adopted. He has drifted from career to career and currently works as a Sailor.
Motivation: Marry his sister to traveling adventurers; and expand his business
Flaws: Mundane, Impulsive. Bonds: Attractive, Enemies, Job, Family. Occupation: Sailor
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 14 (+2) | 8 (-1) | 4 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Dwarven
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1500 sp.
Two Llamas Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His brown fur is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is a great chef.
History: When he was but 8 years old his parents immigrated from the south. His necromantic abilities were realized during a raid on his village. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Optimist, Gifted. Bonds: Rich, Immigrant, Adventurer. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp.
Osah Vice, Female Tiefling [Permalink]
Personal [hide]
Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She wears suspenders and black workpants. Her shirt is grey, and she wears a heavy black leather apron most of the time. She has dyed her greying red hair a little too much giving a sharp red color. Her face is scarred and worn.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gifted student she started as a Layabout, but she got bored and became a Ruler. She inherited the family business which she has now maintained for 10 years.
Motivation: Money/treasure; and she is unsatisfied with her job
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4
Possessions: 1000 gp.
Veloptima Murnig, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is tall, broad shouldered and powerfully built. Her auburn hair is cut short. Her violet eyes are passionate and lively.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is obsessed with her god.
History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. Being a Actor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Wants to raise her children well; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Antagonistic. Bonds: Religious, Rich, Criminal record, Family. Occupation: Actor
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee -1 / 1d4-3, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Grai Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair is kept up in a ponytail inside a small hat. She has gleaming, smiling blue eyes.
Personality: She is almost excessively polite to everyone, even when angry. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born in the south. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now travels the world, in search of power and loot.
Motivation: She wants to meet her childhood hero.
Flaws: Shy, Antagonistic. Bonds: Adventurer, Mentor, Immigrant. Occupation: Barkeep
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Half-Orc, True Neutral (CR 10)
Armor Class 10
Hit Points 10 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 7 (-2) | 3 (-4) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 2300 gp. Sard (20 gp). Bloodstone (20 gp). Alexandrite (400 gp). Aquamarine (400 gp). Silver pearl (110 gp).
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