Lone In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears light armors faded through time and improper care. Her fur is short and yellow. She has yellow eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She is greedy; and nothing but the best is good enough for her
Ideals: Impeccable. Flaws: Disease, Insomniac. Bonds: Rich. Occupation: Mortician
Voice: Sensual and smooth
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 16)
Armor Class 12
Hit Points 77 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 2 | 1 | 1 |
Possessions: 4000 gp. Deep blue spinel (1300 gp). Tiger eye turquoise (10 gp). Citrine (50 gp). Eye agate (10 gp). Alexandrite (1300 gp). Moss agate (10 gp). Jasper (50 gp). Peridot (50 gp). Fire opal (1200 gp). Chrysoprase (50 gp). Azurite (10 gp). Freshwater pearl (10 gp). Jasper (50 gp).
Malquis Galanodel, Female Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her blonde hair is well kept. Her hazel eyes are passionate and lively.
Personality: Her tongue was cut out and she uses sign language. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 8 years.
Motivation: To reunite with her absent father; and she is unsatisfied with her job
Flaws: Disease, Fearful. Bonds: Poor, Job, Family. Occupation: Sculptor
Voice: Dutch accent
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 13)
Armor Class 12
Hit Points 65 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
Possessions: 500 pp. Tourmaline (160 gp). Fiery yellow corundum (600 gp). Deep blue spinel (600 gp). Eye agate (12 gp). White pearl (160 gp). Deep blue spinel (600 gp). Fire opal (600 gp). Tourmaline (160 gp). Fiery yellow corundum (600 gp). Black star sapphire (600 gp). Chrysoberyl (160 gp). Freshwater pearl (12 gp). 1 Medium magic item.
Roondar Turen, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with red pants, and carries kukris. He has moderate length chestnut hair. His hazel eyes dart from person to person.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He enjoys reading and quiet.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Roofer, but he was a colossal failure. He has drifted from career to career and currently works as a Tanner.
Motivation: Further expansion of business; and balancing his hectic life and new tanner responsibilities is difficult
Ideals: Fighting, Optimist, Logical, Artistic. Bonds: Job. Occupation: Tanner
Voice: Spanish accent
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 pp.
Chenna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing the road beaten gear of a warrior, and a wedding ring on her left hand. She has a very tight haircut. Her otherwise smooth face is marked with small tiny scars.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She feeds upon the attention of others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Before the accident, she was one of the most outspoken anti-Dragonborn activists. She was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their son. She worked as a Fisher, and she later adopted a second son.
Motivation: Doesn't want to be a Fisher and was forced into it by her family; and find a way to reverse the transformation of her brother
Ideals: Fighting. Flaws: Disease, Racist. Bonds: In love, Family, Attractive. Occupation: Fisher
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 34 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 8000 sp.
Nurkara Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a grey shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her blue eyes peer out from beneath her wide-brimmed grey hat.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Her childhood dream was to be a Body Guard, but she was a colossal failure. She has drifted from career to career and currently works as a Miner.
Motivation: To share knowledge with the world; and to find somewhere to settle down
Ideals: Logical, Artistic. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 280 gp.
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