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NPC Generator

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Advanced [show]


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has wavy auburn hair. She wears round tiny glasses practically rammed into her face.

Personality: Abrasive and pushy, she has a hard time making friends. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Anne was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Many giants want her driven away.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Knight

Voice: Hard of hearing, loud

Attributes [hide]

Anne Marley, Female Human Wizard 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 8
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)12 (+1) 7 (-2)11 (+0)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 90 pp.


Social Check DCs


Menny Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a faded coat and loose pants complete with feathered hat. She is bald on top and has large golden tufts of hair around her ears. Her eyes are brown and catlike.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She always tries to repair and not replace. It was this mentality that drove her into the Gardener business.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Gardener arts, while her father instructed her in etiquette, music and courtly manner. She went to a religious school and was inspired by the priests there in charitable deeds. She now mingles about in high society.

Motivation: Her religion dominates her actions.

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Gardener

Voice: Sleepy voice

Attributes [hide]

Menny Cobblelob, Female Gnome Fighter 4
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)10 (+0) 16 (+3)12 (+1)
Skills Intimidation +3, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Mantus Rapture, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered tan stockings, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His hair, while still mostly silver, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He has money and likes to spend it.

Ideals: Athletic. Flaws: Insane. Bonds: Adventurer, Job, Rich. Occupation: Doctor

Voice: Speaks with a cold

Attributes [hide]

Mantus Rapture, Male Tiefling Adept 8
Medium (6'5") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)12 (+1) 17 (+3)9 (-1)
Skills Insight +6, Survival +6
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a brown broad hat and brown clothes. His fur is greying and his face has many wrinkles. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Great isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He invites people to come help in his community garden.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was granted divine powers by his dying sister.

Motivation: He wants to meet his childhood hero; and seeks redemption

Ideals: Impeccable, Philantrophist, Gifted. Bonds: Adventurer, Criminal record. Occupation: Marshal

Voice: Speaks with lips pursed

Attributes [hide]

Great Buttons, Male Tabaxi Warlock 10
Medium (5'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)12 (+1) 12 (+1)6 (-2)
Skills Deception +2, Survival +5
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13422

Possessions: 1900 gp. Chrysoprase (50 gp). Jade (120 gp). Blue star sapphire (700 gp). Rock crystal (50 gp). Golden pearl (120 gp). Brown-green garnet (120 gp). Bloodstone (50 gp). Aquamarine (1100 gp).


Social Check DCs


Caramip Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady amber eyes.

Personality: She is extraordinarily eccentric. She always tries to repair and not replace. It was this mentality that drove her into the Barkeep business.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom

Ideals: Persistence. Flaws: Ugly, Insane, Mundane. Bonds: Poor. Occupation: Barkeep

Voice: Rhymes sentences (sorry)

Attributes [hide]

Caramip Oomtrowl, Female Gnome Wizard 4
Small (3'1") Gnome, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)16 (+3) 9 (-1)15 (+2)
Skills Deception +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Elven, Infernal, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 33000 sp. 4 Smokesticks. 4 Tanglefoot bags. 3 Holy water. 3 Alchemist’s fire.


Social Check DCs

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