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NPC Generator

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Advanced [show]


Eloise Royal, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears tight fitting pants and leather jackets. She usually doesn't wear a shirt, she is not a threatening figure. Her blonde hair is heavily combed to the left. Her face is scarred and worn.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her father raised her in a mountain cabin. Her mother took her hunting and taught her how to get in the mind of other creatures. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants a kiss; and she has a crush on the local carpenter

Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Has a crush. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Eloise Royal, Female Human Commoner 1
Medium (6'1") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 200 sp. Jade (110 gp).


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears red trousers with black and green striped suspenders. He wears various colorful collared shirts. He wears his silver hair down. He has gleaming, smiling gray eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Thorpe was raised in a hard working conservative environment. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Extrovert. Flaws: Insane. Bonds: Family, Job, Enemies. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Thorpe Stoutman, Male Halfling Sorcerer 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 15
Hit Points 11 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)16 (+3) 7 (-2)12 (+1)
Skills Insight +1, Survival +1
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Celestial, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146653000

Possessions: 800 gp.


Social Check DCs


Right-Handed Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She very much looks the part of a Roofer. Her lavender fur, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born at the edge of vast plains. Right-Handed liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She left for the south, certain she would find work there.

Motivation: She feels kind of lost in life.

Flaws: Depressed. Bonds: Job, Immigrant, Slave, Nature. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Right-Handed Of Ivory, Female Tabaxi Wizard 14
Medium (5'3") Tabaxi, Chaotic Evil (CR 14)
Armor Class 10
Hit Points 61 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)8 (-1) 11 (+0)14 (+2)
Skills Investigation +4, Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 2000 gp. Obsidian (5 gp). Citrine (70 gp). Blue quartz (5 gp). Alexandrite (400 gp). Black star sapphire (1500 gp). Star rose quartz (70 gp). Brown-green garnet (100 gp). Banded agate (5 gp). Bloodstone (70 gp). Rose (70 gp). Smoky quartz (70 gp). Moonstone (70 gp). Peridot (70 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Smoothhands, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears loose pants and a collared shirt complete with sweater beneath her coat. She is muscular with a powerful set of arms. She wears a colorful flower in her blonde hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: Abrasive and pushy, she has a hard time making friends. She receives visions of the future at random moments

History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Painter they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.

Motivation: Find a way to reverse the transformation of her sister; and doesn't want to be a sculptor and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Poor, Family. Occupation: Sculptor

Voice: Spanish accent

Attributes [hide]

Jasmine Smoothhands, Female Halfling Adept 11
Small (3'2") Halfling, Neutral Evil (CR 11)
Armor Class 13
Hit Points 65 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Athletics +5, Religion +5
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 2800 gp. Alexandrite (200 gp). Aquamarine (200 gp). Tiger eye turquoise (15 gp). Citrine (70 gp). Jade (80 gp).


Social Check DCs


Kyle Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape. He has styled his golden hair well, parting it to the left. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His homeland was ravaged by war and he spent much of his life rebuilding it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kyle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, PTSD. Bonds: Enemies, Family. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Kyle Fasharash, Male Half-Elf Bard 2
Medium (4'9") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)12 (+1) 15 (+2)11 (+0)
Skills Arcana +3, Intimidation +2
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 160 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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