River Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a fancy brown dress. She wears a broad hat to cover her moderate length lavender fur. She wears a mask on her face.
Personality: She acts crazy and hedonistic. She is obsessed with her god.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When money was particularly tight she was walking through alleys when she overheard a Jeweler hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Religious, Military, Poor. Occupation: Jeweler
Voice: Speaks with a cold
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 5000 sp.
Trey Marleigh, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Actor and is in decent physical shape. He has moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Actor.
Motivation: He is unsatisfied with his job.
Ideals: Artistic. Flaws: Shy. Bonds: Job, Attractive, Adventurer. Occupation: Actor
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Draconic, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. 1 Average lock. 1 Masterwork Artisan’s tools. 1 Bullseye lantern.
Oppleby Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. His auburn hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He snorts whenever he laughs or is feeling confident. Oppleby is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.
Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a doctor and was forced into it by his family
Flaws: Ugly, Insane. Bonds: Poor, Family, Military. Occupation: Doctor
Voice: Scratchy, weak
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: Sardonyx (60 gp). Violet garnet (600 gp).
Tricking Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing colorful clothing, dressed as a Cartwright. She has cinnamon fur. Her eyes are yellow and catlike.
Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Cartwright but believes her peers are too gung-ho.
History: She was born in the south, but her parents moved at a very young age to the east. Cursed with a spirit at a very young age, Tricking has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Pacifist. Flaws: Ugly, Disease. Bonds: Poor, Job, Immigrant. Occupation: Cartwright
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'4") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Hillanot Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, she is not a threatening figure. She wears a wide-brimmed hat to hide her balding. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the north her family was never financially stable. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Jeweler for the past few years.
Motivation: Sabotage a competitor; and her relatives are trying to arrange a marriage
Flaws: Racist. Bonds: Attractive, Job, Poor, Family. Occupation: Jeweler
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp. Blue quartz (16 gp). 1 Masterwork Common Melee.
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