Ghash Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a penchant for wearing a ring with an oversized emerald on his right hand. His red hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He snorts whenever he laughs or is feeling confident. He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: He was born to a criminal king-pin and mafia family Ghash was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Sailor. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture
Ideals: Optimist. Flaws: Racist. Bonds: Rich, Criminal record, Immigrant. Occupation: Sailor
Voice: Boston accent
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 57 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 15 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +9 / 4d4+5, Ranged +5 / 4d4+1, Grapple +5
Possessions: 300 pp. 1 Medium magic item.
Lilli Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is wearing a long, tan, dusty cloak. She is bald on top and has large silver tufts of hair around her ears. Her gray eyes are slightly larger than normal.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is greedy; and someone believes her a fraud
Flaws: Ugly, Shy. Bonds: Rich, Adventurer, Enemies. Occupation: Dyer
Voice: Sensual and smooth
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2500 sp.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with green socks and a vest with buckled shoes. He carries with him a set of kukris on his belt, each one with a opal on the hilt. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are hazel and catlike.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He also is a firm believer in the manly ideal.
History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Logical. Flaws: Impulsive, Insane. Occupation: Fortune-teller
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'9") Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 61 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 4000 gp. White pearl (120 gp). Golden yellow topaz (1400 gp). Star rose quartz (30 gp). Tiger eye turquoise (14 gp). Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Carnelian (30 gp). Deep blue spinel (1400 gp). Citrine (30 gp). 1 Medium magic item.
Arjhan Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black shirt with thin red vertical stripes and brown pants. He wears a Stetson hat to cover his moderate length copper crest. His eyes are a pleasant gold.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is an amazing painter.
History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Arjhan took refuge in the old dungeon and found the beat up morningstar and armor he uses now. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and retire the richest man in the west
Ideals: Optimist, Gifted, Entrepeneur. Bonds: Attractive, Nature. Occupation: Locksmith
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 800 gp.
Verin Talent, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an entirely black suit with yellow socks and a vest with buckled shoes. Her blue hair is unkempt and raggedy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines white.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Verin lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was recently attacked on the road and savagely beaten by bandits.
Motivation: An old rival family wants her found; and doesn't want to be a cook and was forced into it by her family
Ideals: Disciplined. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Tiefling, True Neutral (CR 8)
Armor Class 12
Hit Points 40 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
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