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NPC Generator

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Advanced [show]


Azaki Xistsrith, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'8" when asserting himself. His feathered hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: The child of southern immigrants he idolized his father. Over the years he perfected his riding and shooting skills. He left for the south, certain he would find work there.

Motivation: He's looking for his big break; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Spice Merchant

Voice: Complex vocabulary, royal

Attributes [hide]

Azaki Xistsrith, Male Half-Elf Fighter 3
Medium (5'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Stealth +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Sylvan, Aquan
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 1000 sp.


Social Check DCs


Thradal Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a lance on his belt. He keeps his white hair in a pixie cut. His fair skin shows little sign of his aristocratic breeding.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is used to getting what he wants. In part because he is a meticulous planner.

History: A powerful necromancer made him what he is. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in lance use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thradal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against goblins; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Fighting, Professionalism. Bonds: Attractive, Mentor, Enemies. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Thradal Bigtoe, Male Dwarf Monk 5
Medium (4'4") Dwarf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Sleight of Hand +6, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Goblin, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. Sardonyx (60 gp). Blue quartz (6 gp). White pearl (40 gp).


Social Check DCs


Jebeddo Reese, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears blue leather gloves, a blue jacket, and tight pants. He wears his white hair down. He wears large thick round spectacles.

Personality: He dislikes all the random violence that takes place in the east. He feeds upon the attention of others.

History: Born in the east to a Dilettante, Jebeddo learned a great deal about his mother's area of expertise. Jebeddo was born on a far eastern plains where he grew up under the tutelage of his mother, an expert Dilettante. He has drifted from career to career and currently works as a Dilettante.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Pacifist. Bonds: Attractive, Job, Immigrant. Occupation: Dilettante

Voice: Voice breaks

Attributes [hide]

Jebeddo Reese, Male Gnome Rogue 13
Small (3'7") Gnome, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 80 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 18 (+4)17 (+3)
Skills Athletics +3, Deception +7
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Undercommon
Attacks Melee +3 / 4d4-1, Ranged +4 / 4d4+0, Grapple +7

Possessions: 1000 gp. Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (60 gp).


Social Check DCs


Nuraval Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: 4'4" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has styled his auburn hair well, parting it to the left. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He snorts whenever he laughs or is feeling confident. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He comes from a rich northern family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: He wants to meet his childhood hero; and to clean up the streets

Flaws: Antagonistic. Bonds: Attractive, Rich, Guardian, Adventurer. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Nuraval Strongheart, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)10 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 70 gp.


Social Check DCs


Caramip Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin tan vertical stripes and red pants. Her golden hair is lengthy and is close to two feet long. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is able to fit into much smaller and tighter spaces than normal.

History: Born in the west to a Actor, Caramip learned a great deal about her father's area of expertise. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.

Motivation: To unite with her brother; and sabotage a competitor

Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Job, Family. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Caramip Quillsharpener, Female Gnome Bard 10
Small (3'1") Gnome, Chaotic Good (CR 10)
Armor Class 13
Hit Points 60 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 13 (+1)12 (+1)
Skills Investigation +7, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Giant, Infernal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 180 pp. Azurite (7 gp). Hematite (7 gp). Freshwater pearl (7 gp).


Social Check DCs

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