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NPC Generator

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Advanced [show]


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears brown trousers with grey and red striped suspenders. She wears various colorful collared shirts. She keeps her auburn hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: Deceptive and manipulative this northern gal figured out how to best use her charms to convince people to do what she wants. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. In her 17th year, her parents were killed by a gnolls raid, leaving Yurgunn alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.

Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal

Bonds: Attractive, Enemies, Religious, Criminal record. Occupation: Gardener

Voice: Rhymes sentences (sorry)

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Expert 4
Medium (3'9") Dwarf, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)13 (+1) 7 (-2)13 (+1)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 8
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Tervaround Glittergem, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tight fitting tan shirt and pants. Her black hair is cut short with large spiked bangs in the front. Her eyes are a pleasant green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born on a small isolated farm. Tervaround liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother; and she feels kind of lost in life

Ideals: Justice. Flaws: Depressed, Disease. Bonds: Nature, Family. Occupation: Fortune-teller

Voice: Voice breaks

Attributes [hide]

Tervaround Glittergem, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)15 (+2) 9 (-1)7 (-2)
Skills Acrobatics +1, Arcana +4
Senses Passive Perception 9
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 13000 cp.


Social Check DCs


Oblar Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly auburn, has prominent grey streaks. He has a tattooed face.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Oblar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Wants to open a new tavern; and to be a scribe again

Bonds: Attractive, Enemies, Has a crush, Adventurer, Poor, Job. Occupation: Shepherd

Voice: Sounds elderly

Attributes [hide]

Oblar Littlefoot, Male Halfling Warrior 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 44 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)16 (+3) 8 (-1)11 (+0)
Skills Medicine +2, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Auran, Orc, Abyssal
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Borun Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a white collared shirt and yellow pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His chestnut hair is matted, messy, and big. His blue eyes dart from person to person to random spaces in the air.

Personality: He loves telling others what to do and how they should feel about things. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents were killed by giants in a raid when he was still a young child. The giants captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Many giants want him driven away.

Ideals: Opinionated, Gifted. Flaws: Ugly, Fearful. Bonds: Enemies. Occupation: Animal Trainer

Voice: Australian accent

Attributes [hide]

Borun Goldfound, Male Halfling Ranger 3
Small (3'0") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. 4 Smokesticks.


Social Check DCs


Torinn Chumbyxirinnish, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is wearing a long, green, dusty cloak, he is not a threatening figure. His crest is red and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is afraid of women and trembles around them

History: Born in the east to a Bounty Hunter, Torinn learned a great deal about his mother's area of expertise. He went to a religious school and was inspired by the priests there in charitable deeds. He has worked as a Bounty Hunter like his mother before him.

Motivation: He has a crush on the local Stableman; and wants to open a new tavern

Flaws: Shy. Bonds: Attractive, Job, Religious, Has a crush. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Torinn Chumbyxirinnish, Male Dragonborn Aristocrat 7
Medium (6'2") Dragonborn, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 9 (-1)18 (+4) 14 (+2)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Undercommon, Druidic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +5

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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