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NPC Generator

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Advanced [show]


Rurik Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown coat over a white low-cut shirt, and a deerstalker hat upon his head. He has chestnut hair. His hazel unseeing eyes seem to look past you.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He cannot resist a sob story and will often dote over anyone who has one.

History: Rurik was born in the west. At a young age he loved to build and create. His childhood dream was to be a Junk Dealer, but he was a colossal failure. He has achieved small success as a Scribe.

Motivation: He feels kind of lost in life; and wants to open a new tavern

Ideals: Philantrophist, Persistence. Flaws: Disease, Depressed. Bonds: Job. Occupation: Scribe

Voice: Sleepy voice

Attributes [hide]

Rurik Trueblood, Male Dwarf Druid 3
Medium (3'11") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 16 (+3)11 (+0)
Skills Athletics +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: Silver chalice with lapis lazuli gems (30 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp).


Social Check DCs


Barendd Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and has the majority of his body covered in plate. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is fixated on the number 84. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. His mother was a soldier and died while he was still young. Barendd was left his mother's suit of armor and trained in its use and care. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is content; and he feels threatened by others

Flaws: Insane, Fearful, Mundane. Bonds: Military. Occupation: Apothecary

Voice: Dark and ominous

Attributes [hide]

Barendd Trueblood, Male Dwarf Ranger 7
Medium (3'11") Dwarf, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)11 (+0) 18 (+4)10 (+0)
Skills History +3, Nature +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 600 gp. Black pearl (300 gp). Red-brown spinel (110 gp). Blue quartz (6 gp). Golden yellow topaz (300 gp).


Social Check DCs


Valanthe Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light blue in addition to tight pants. She wears her red hair down. Her half smiles and amber eyes are beguiling and draw you in.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also is a firm believer in the womanly ideal.

History: Valanthe was born the youngest of three triplets. She found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: Wishes to resurrect an old love; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Family, Adventurer, In love. Occupation: Spice Merchant

Voice: Rhymes sentences (sorry)

Attributes [hide]

Valanthe Eathalena, Female Elf Paladin 13
Medium (5'4") Elf, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 68 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)20 (+5) 8 (-1)15 (+2) 16 (+3)14 (+2)
Skills Acrobatics +9, Animal Handling +7
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 4d4-2, Ranged +9 / 4d4+5, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 1000 gp. Malachite (15 gp). Amber (50 gp). Star rose quartz (40 gp). Carnelian (40 gp). Golden yellow topaz (1000 gp). Golden pearl (50 gp). Deep blue spinel (1000 gp). Amethyst (50 gp). Iolite (40 gp). Brown-green garnet (50 gp). Amethyst (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'0" when asserting herself. She keeps her brown fur in a pixie cut. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with a lost civilization.

History: She is a Maurezhi in disguise. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was granted necromantic powers by her dying sister.

Motivation: Meet up once more with her childhood friend; and she wants to meet her childhood hero

Ideals: Entrepeneur, Gifted. Bonds: Adventurer, Criminal record, Rich. Occupation: Locksmith

Voice: Eastern European accent

Attributes [hide]

Tree Candle, Female Tabaxi Adept 13
Medium (6'0") Tabaxi, Lawful Evil (CR 13)
Armor Class 12
Hit Points 24 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)8 (-1) 10 (+0)16 (+3)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: Smoky quartz (40 gp). Red spinel (70 gp). Jade (70 gp). Obsidian (11 gp). Smoky quartz (40 gp). Bloodstone (40 gp). Black pearl (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vonbin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, brown, dusty cloak. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise amber. His teeth are white and perfect.

Personality: Vonbin hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. The war was a terrible time for him, and Vonbin does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by giants. Vonbin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: He wants revenge against giants.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Attractive, Military, Enemies. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Vonbin Dankil, Male Dwarf Aristocrat 11
Medium (4'3") Dwarf, Neutral Evil (CR 11)
Armor Class 11
Hit Points 72 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)15 (+2) 8 (-1)9 (-1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 40 pp. Moss agate (10 gp). Alexandrite (1600 gp). Azurite (10 gp). Violet garnet (1600 gp). Lapis lazuli (10 gp). Black star sapphire (500 gp). Moonstone (40 gp). Onyx (40 gp). Red garnet (140 gp).


Social Check DCs

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