Quespa Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a long, green cloak, and a wedding ring on her left hand. Her crest is rusty, silky, and of moderate length. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: Quespa speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Server, her mother struggled to pay the bills. She was taken from her home at a very young age. She now spends her time doing works of charity.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Impeccable, Philantrophist. Bonds: In love, Attractive, Poor, Slave. Occupation: Ploughman
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 11)
Armor Class 12
Hit Points 67 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +6
Possessions: 17000 sp. Silver comb with moonstones (200 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Sapphire pendant on gold chain (2000 gp). A necklace of small pink pearls (5000 gp).
Conrad Caphaxath, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is wearing colorful clothing, dressed as a Sage. His golden hair is lengthy. His otherwise smooth face is marked with small tiny scars.
Personality: Conrad speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a minor phobia of water and hates getting wet.
History: The child of a Fortune-teller, who enjoyed hunting, Conrad was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Nothing but the best is good enough for him; and he wants to get laid
Ideals: Impeccable. Flaws: Fearful. Bonds: Nature, Adventurer, Has a crush. Occupation: Sage
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 |
Possessions: 6000 sp. Moonstone (20 gp). Golden yellow topaz (300 gp). Citrine (20 gp).
Bethrynna Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a tan collared shirt and grey skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt. Her blonde hair is thinning but still full. Her eyes are a pleasant gray.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Her homeland was ravaged by war and she spent much of her life rebuilding it. Being a Adventurer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She is a bit of a kleptomaniac; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Artistic. Flaws: Antagonistic, Insane, PTSD. Bonds: Criminal record. Occupation: Adventurer
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 8 (-1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 360 gp.
Pelt Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black fur. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a hunchback. He keeps his black fur in a pixie cut. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is calm most of the time but flees social interaction. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: He was born a particularly ugly child, much to the horror of his parents. Pelt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pelt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Addict, Shy. Bonds: Criminal record. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 2000 cp.
Koth Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male dresses like a well dressed Dyer does. He is tall, broad shouldered and powerfully built. His hair is black and curly. His thin eyebrows rest above his beady green eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a sellsword again
Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Job, Mentor. Occupation: Dyer
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
