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NPC Generator

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Advanced [show]


Leaf Wing, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. Her white fur is drawn into a tight pony tail with a rose scrunchie. Her face is scarred and worn.

Personality: She never swears and excessively uses polite adverbs when speaking. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Leaf was raised in a hard working conservative environment. While studying, she fell in love. They married and had a daughter. Since then, she has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly. Bonds: Job, In love, Rich. Occupation: Painter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Leaf Wing, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 7 (-2)12 (+1) 10 (+0)18 (+4)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40 gp.


Social Check DCs


Burgell Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears skinny pants and wears a blue and black robe with the hood down. His wide-brimmed hat is riddled with cuts and holes. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Eccentric and domineering, Burgell will drive conversation. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Guard mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Burgell Boondiggles, Male Gnome Paladin 13
Small (3'2") Gnome, Neutral Good (CR 13)
Armor Class 13
Hit Points 98 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Insight +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Gnome, Giant, Terran
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 4000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold music box (2000 gp). Silver comb with moonstones (800 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Old masterpiece painting (1600 gp). A roughly beaten golden orb (70 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.


Social Check DCs


Oppah Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She is wearing a perfectly clean shirt and pair of pants. She has moderate length brown hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is witty, but her monotone delivery comes off as unnerving Flattery will make her almost putty in your hands.

History: The child of a Ruler, who enjoyed hunting, Oppah was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oppah took refuge in the large cave and found the beat up axe and armor she uses now. She ran away from her former home and has been making her living as a Stableman for the past few years.

Motivation: She is greedy; and wants to open a new tavern

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Nature, Job, Rich. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Oppah Tarkelby, Female Gnome Barbarian 3
Small (3'1") Gnome, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 19 (+4)14 (+2) 11 (+0)13 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1300 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Patrick Wakefield, Male Human [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. He has a white handlebar mustache and slicked back white hair. He wears crescent spectacles with a black brim.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He got into the Performer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Performer. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Joker, Optimist. Bonds: Attractive, Job, Adventurer. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Patrick Wakefield, Male Human Rogue 1
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Insight +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Elysande Sheldon, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'10". She does not wear sleeves and tends to eschew shirts when she can avoid it. She wears her hair in dreadlocks. Her violet unseeing eyes seem to look past you.

Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she desires power and/or immortality

Flaws: Disease. Bonds: Guardian, In love, Rich, Adventurer. Occupation: Sculptor

Voice: Timid voice

Attributes [hide]

Elysande Sheldon, Female Human Commoner 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 8 (-1)13 (+1)
Skills Animal Handling +1, Athletics +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs

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