Gale In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her pastel boots flare out at the collars. She has a moderate pudge and is not very fit. Her black fur is braided into rings. Her fierce yellow eyes like to dwell on things.
Personality: She acts crazy and hedonistic. She is obsessed with finding treasure.
History: Gale lived on a farm with her father, near the main road leading to a nearby town. Her first spouse was a Jeweler, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She was granted divine powers by her dying brother.
Motivation: Wants to open a new tavern; and doesn't want to be a junk dealer and was forced into it by her family
Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Family, Job. Occupation: Junk Dealer
Voice: Breathy voice
Attributes [hide]
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1000 cp.
Cask Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her fur, while still mostly red, has prominent grey streaks. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Cask lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. After a long history of fighting, Cask and her spouse have recently divorced.
Motivation: An old rival family wants her found; and her spouse's relatives view her with great suspicion
Ideals: Entrepeneur, Gifted, Fighting. Flaws: Antagonistic. Bonds: Family. Occupation: Soapmaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 6)
Armor Class 8
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 7 (-2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +4
Possessions: 300 gp.
Hethress Gygazzylyshrift, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a fancy green dress. She is portly but not overly obese. Her brass crest has been sun bleached extensively. She has red eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 6 years later her spouse died after the birth of her daughter. Heartbroken, Hethress never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: She is a bit of a kleptomaniac; and she has money and likes to spend it
Ideals: Disciplined, Logical. Bonds: Attractive, Rich, In love, Criminal record. Occupation: Navigator
Voice: German accent
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 15)
Armor Class 12
Hit Points 88 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 5 (-3) | 19 (+4) |
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 |
Possessions: 3000 gp. Obsidian (7 gp). Blue quartz (7 gp). Coral (40 gp). Citrine (50 gp). Blue sapphire (1100 gp). Aquamarine (1600 gp). Tourmaline (40 gp). Hematite (7 gp). Smoky quartz (50 gp). Pink pearl (40 gp). Black pearl (1600 gp). Golden pearl (40 gp). Black opal (1100 gp). Black star sapphire (1100 gp). Deep blue spinel (1600 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Clayton, Female Human [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Human, and stands approximately 4'11". She wears a brown cloak and cross-gartered black stockings, and her gloved hand is found clutching a greataxe. She wears a colorful flower in her brown hair. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. She has since lost track of the people in her past.
Motivation: Her religion dominates her actions; and marry her brother to traveling adventurers
Ideals: Joker. Bonds: Attractive, Family, Military, Religious. Occupation: Bookbinder
Voice: Dark and ominous
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 46 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 700 gp. Silver comb with moonstones (600 gp). Finely wrought small gold bracelet (90 gp). 1 Minor magic item. 1 Minor magic item.
Isabella Ashton, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and brown workpants. Her shirt is black, and she wears a heavy brown leather apron most of the time. Her hair is chestnut and curly. Her gray eyes have a joyful gleam in them most of the time.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has built up a small fortune and can afford her own way.
Motivation: To end her boredom; and she has money and likes to spend it
Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Nature. Occupation: Mason
Voice: Excited and jittery
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 14
Hit Points 74 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Sylvan
Attacks Melee +3 / 3d8-1, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 |
Possessions: 80 pp.
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Their contribution stands as a beacon of hope for all adventurers!
