Eloise Shirley, Female Human [Permalink]
Personal [hide]
Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a slight overbite and is overall scrawny. Her hair is blonde and curly. Her brown eyes dart from person to person.
Personality: Eloise is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has a habit of throwing herself into exceedingly dangerous situations.
History: Born to a pair of adventurers, Eloise grew up listening to her father's many stories. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She wants to meet her childhood hero; and she would like to get married and retire
Ideals: Extrovert. Flaws: Impulsive. Bonds: Adventurer, Has a crush. Occupation: Laborer
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 10 (+0) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
Possessions: 280 pp. A pair of silk slippers encrusted with tiny pearls. (120 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item. 1 Minor magic item.
Malquis Woods, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a yellow shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her chestnut hair is matted, messy, and big. She is baby faced.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born the only child of a wealthy merchant. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.
Motivation: An old rival family wants her found; and to reunite with her absent father
Ideals: Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Family, Slave. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 |
Possessions: 700 gp. Chalcedony (20 gp). Black pearl (1300 gp).
Bella Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She wears tight fitting clothing which further accentuates her frame. Her golden hair is wavy and long. Her otherwise smooth face is marked with small tiny scars.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She served in the navy to pay for her family's outstanding loans. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Bella grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bella. Recently she has begun working with bootleggers and crooks.
Motivation: She is currently in port desperately looking for someone to get her out; and she has passion for adventuring and risk
Flaws: Cynical. Bonds: Attractive, Adventurer, Military, Criminal record, Slave. Occupation: Layabout
Voice: Soft and mumbly
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 15)
Armor Class 13
Hit Points 69 (15d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Ignan, Giant, Infernal
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: 900 pp. Chalcedony (20 gp). Alexandrite (1100 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a simple pastel robe with grey stripes complete with hood. His gray fur has been sun bleached extensively. He has gleaming, smiling yellow eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He misses his home and complains about the freezing weather, even in summer.
History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Spear took refuge in the old dungeon and found the beat up shortspear and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To share knowledge with the world; and he would like to get married and retire
Ideals: Justice, Logical. Bonds: Attractive, Immigrant, Nature. Occupation: Spy
Voice: Voice breaks
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 69 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3
Possessions: 1300 gp. An abacus with copper, silver and gold markers (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Traulam Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She prefers to wear tan pants and tee shirts. She wears a feathered hat to hide her balding. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is used to getting what she wants. In part because she is a meticulous planner.
History: Traulam was born the youngest of three triplets. While studying, she fell in love. They married and had a daughter. She now travels the world, in search of power and loot.
Motivation: She's looking for her big break; and to reunite with her absent mother
Ideals: Professionalism. Flaws: Ugly. Bonds: Adventurer, Family, In love. Occupation: Fisher
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 6 (-2) | 10 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
Possessions: 600 sp. 1 Masterwork Common Melee.
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