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Advanced [show]


Medrash Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green cloak and cross-gartered violet stockings. He keeps his long blue crest kept up in a rat tail. He has gold eyes.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Before the accident, he was one of the most outspoken anti-Dragonborn activists. He was mortally wounded, saved by a kind and fast-acting Dragonborn doctor. He has gone from town to town working and never settling down anywhere, but has fallen for a local Apothecary. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Ideals: Entrepeneur. Flaws: Insane, Racist. Bonds: Has a crush, Adventurer. Occupation: Carpenter

Voice: Speaks with a cold

Attributes [hide]

Medrash Linxakasendalor, Male Dragonborn Adept 18
Medium (6'5") Dragonborn, Neutral Good (CR 18)
Armor Class 12
Hit Points 95 (18d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 12 (+1)13 (+1)
Skills Performance +7, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333

Possessions: 4000 gp. Blue quartz (5 gp). Golden yellow topaz (1100 gp). Hematite (5 gp). Rock crystal (30 gp). Onyx (30 gp). Blue sapphire (700 gp). Deep blue spinel (1100 gp). Azurite (5 gp). Iolite (30 gp). Coral (70 gp). Silver pearl (70 gp). White opal (700 gp). Sard (30 gp). Jasper (30 gp). Sardonyx (30 gp). Smoky quartz (30 gp). Brown-green garnet (70 gp). Freshwater pearl (5 gp). Violet garnet (1100 gp). Amber (70 gp). Star ruby (700 gp). Blue sapphire (700 gp). Sard (30 gp). Violet garnet (1100 gp). Golden pearl (70 gp). Obsidian (5 gp). Smoky quartz (30 gp). Banded agate (5 gp). Citrine (30 gp). White opal (700 gp). Banded agate (5 gp). Chrysoprase (30 gp). Golden pearl (70 gp). Aquamarine (1100 gp). Alexandrite (1100 gp). Black pearl (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Cora Greenbottle, Female Halfling [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fighting clothing, which leaves very little to the imagination. Her long golden hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is a very good compulsive liar and kleptomaniac.

History: Cora hails from a village terrorized by goblins. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Enemies. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Cora Greenbottle, Female Halfling Commoner 1
Small (2'11") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)16 (+3) 13 (+1)6 (-2)
Skills Animal Handling +3, Deception +0
Senses Passive Perception 11
Languages Common, Halfling, Auran, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp.


Social Check DCs


Edge Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears pastel leather gloves, a pastel jacket, and tight pants. She has wavy orange fur. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She comes from a rich eastern family. Her mother was a soldier and died while she was still young. Edge was left her mother's suit of armor and trained in its use and care. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army.

Bonds: Job, Has a crush, Rich, Military. Occupation: Detective

Voice: American accent

Attributes [hide]

Edge Of Ebony, Female Tabaxi Warrior 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 17 (+3)12 (+1) 12 (+1)16 (+3)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 200 sp.


Social Check DCs


Semyaza Suspicion, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she tends to wear a black poncho over her likewise colored trousers and shirt. She wears a wide-brimmed hat to hide her balding. Her eyes are likewise red. Her teeth are white and perfect.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the east. A few years later when the north was not economically sound they moved to her current location. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To reunite with her absent mother; and she is being blackmailed/forced/etc and this influences her actions

Bonds: Attractive, Rich, Immigrant, Criminal record, Family. Occupation: Seamstress

Voice: High pitched and raspy

Attributes [hide]

Semyaza Suspicion, Female Tiefling Cleric 6
Medium (5'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)14 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morana Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She very much looks the part of a Adventurer. Beneath her clothing is a huge mess of scar tissue. She keeps her black hair in a pixie cut. Her fierce amber eyes like to dwell on things.

Personality: While she acts the brute, she is far gentler than she would appear. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Adventurer. She has drifted from career to career and currently works as a Adventurer.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Disease. Bonds: Job, Slave, Rich. Occupation: Adventurer

Voice: Speaks with a cold

Attributes [hide]

Morana Gorunn, Female Dwarf Expert 1
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)11 (+0) 3 (-4)11 (+0)
Skills Athletics +4, Medicine -2
Senses Passive Perception 6
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +0

Possessions: Brass mug with jade inlays (300 gp).


Social Check DCs

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