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NPC Generator

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Advanced [show]


Helen Langston, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'11". She wears brown leather gloves, a brown jacket, and tight pants, and her gloved hand is found clutching a mace. Her head has been shaved. She wears large thick round spectacles.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Helen was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: To reunite with her absent mother; and marry her brother to traveling adventurers

Flaws: Ugly. Bonds: Job, Family, Poor, Nature. Occupation: Mortician

Voice: Shortens vowels

Attributes [hide]

Helen Langston, Female Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)17 (+3) 14 (+2)14 (+2)
Skills Intimidation +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp.


Social Check DCs


Neega Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a black cloak and cross-gartered pastel stockings. She wears a small hat to cover her moderate length golden hair. She tend to wears goggles to shield her eyes.

Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments

History: Gifted from a young age, Neega studied abroad. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now mingles about in high society.

Motivation: She has a rivalry with the Church that dominates her actions; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Rich, Religious. Occupation: Barrister

Voice: Laughs frequently while speaking

Attributes [hide]

Neega Mitchell, Female Half-Orc Aristocrat 7
Medium (5'1") Half-Orc, True Neutral (CR 7)
Armor Class 8
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 14 (+2)6 (-2) 7 (-2)5 (-3)
Skills Animal Handling +1, Investigation +1
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 50 pp.


Social Check DCs


Beatrice Paxton, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society and is in decent physical shape. Her hair is white and curly. Her eyes are gray and beady.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born the only child of a wealthy merchant. Through the years after Beatrice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Beatrice's mother didn't care for her much, and the feeling was mutual. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure; and retire the richest woman in the east

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Banker

Voice: Spits and sputters

Attributes [hide]

Beatrice Paxton, Female Human Sorcerer 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)14 (+2) 17 (+3)14 (+2)
Skills Investigation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 2000 cp.


Social Check DCs


Sarah Coombs, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears baggy brown pantaloons and a violet scarf. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and she's looking for her big break

Flaws: Ugly, Insane, Shy. Bonds: Adventurer, Immigrant. Occupation: Server

Voice: French accent

Attributes [hide]

Sarah Coombs, Female Human Rogue 11
Medium (6'0") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 77 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)11 (+0) 16 (+3)9 (-1)
Skills Deception +3, Investigation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 190 pp. Clear bright green emerald (5000 gp). Violet garnet (600 gp). Alexandrite (600 gp). Moonstone (70 gp). Golden pearl (100 gp). Jasper (70 gp). Citrine (70 gp). Rhodochrosite (8 gp). White opal (1000 gp).


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: 3'5" and lanky with angular features, he is an attractive figure. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is kept up in a ponytail inside a Stetson hat. His gray eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Zook took refuge in the old dungeon and found the beat up shield and armor he uses now. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Balancing his hectic life and new Herbalist responsibilities is difficult; and wants to open a new tavern

Ideals: Professionalism, Persistence. Bonds: Rich, Attractive, Nature, Job. Occupation: Herbalist

Voice: Speaks through clenched teeth

Attributes [hide]

Zook Ironhide, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Athletics +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Giant, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 24000 sp.


Social Check DCs

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