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NPC Generator

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Advanced [show]


Skirt Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is wearing a long, brown cloak. She has wavy cinnamon fur. Her eyes are hazel and catlike.

Personality: Overbrimming with self-confidence, Skirt isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Skirt was born the youngest of three triplets. Her druidic abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Money/treasure.

Ideals: Impeccable, Gifted. Bonds: Family, Rich. Occupation: Shoemaker

Voice: Smooth and feminine

Attributes [hide]

Skirt Candle, Female Tabaxi Rogue 10
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Investigation +5, Survival +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Faral Amakiir, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and is pretty ugly. Her white hair is drawn into a tight pony tail with a cross scrunchie. Her thin eyebrows rest above her beady brown eyes.

Personality: A skeptical and narcissistic woman, Faral's first love is herself. Her second love is also herself. She is obsessed with a lost civilization.

History: She was born on a small isolated farm. She went to a religious school and was inspired by the priests there in charitable deeds. She is searching for what she claims is her rightful reward.

Motivation: She has passion for adventuring and risk; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Nature, Religious. Occupation: Barkeep

Voice: Russian accent

Attributes [hide]

Faral Amakiir, Female Elf Warlock 8
Medium (5'0") Elf, Lawful Good (CR 8)
Armor Class 13
Hit Points 17 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 4 (-3)8 (-1) 15 (+2)13 (+1)
Skills History +2, Investigation +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Banded agate (14 gp). Aquamarine (1200 gp). Brown-green garnet (150 gp). Moss agate (14 gp). Peridot (60 gp).


Social Check DCs


Arnold Chatham, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear brown clothing when he does not wear armor. He has a long white beard with little hanging trinkets. His eyes are a pleasant brown.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a poor family in the city he treasured whatever gifts he got. In his 12th year, his parents were killed by a drow raid, leaving Arnold alone in the world. After a stint in an orphanage, he was adopted. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A deep hatred of drow; and to prove his worth to the world

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Poor, Enemies, Adventurer. Occupation: Barrister

Voice: Russian accent

Attributes [hide]

Arnold Chatham, Male Human Barbarian 1
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Jade (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Wrenn Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a tan collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy auburn hair. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Wrenn took refuge in the large cave and found the beat up spear and armor he uses now. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a crush on the local Stableman; and wants a kiss

Ideals: Fighting. Flaws: Shy. Bonds: Military, Nature, Has a crush. Occupation: Performer

Voice: Sore throat, cough

Attributes [hide]

Wrenn Nucklestamp, Male Gnome Expert 4
Small (3'6") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 10 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)10 (+0) 17 (+3)13 (+1)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Whurdred Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is short and black. Her otherwise smooth face is marked with small tiny scars.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Whurdred is combative with any and all who dare try her patience in the slightest.

History: Born to a pair of adventurers, Whurdred grew up listening to her mother's many stories. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Masseuse

Voice: Old Prospector

Attributes [hide]

Whurdred Eversharp, Female Dwarf Barbarian 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 7 (-2)12 (+1) 16 (+3)5 (-3)
Skills Investigation +3, Persuasion -1
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 280 gp.


Social Check DCs

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