Two Llamas Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is wearing colorful clothing, dressed as a Hunter. Her whole body is exceptionally muscular. Her brown fur is singed and shortened. Her yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She helped her mother out around the business and became quite the natural. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer, Slave, Job. Occupation: Hunter
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 5)
Armor Class 12
Hit Points 50 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Ignan, Giant, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Minor magic item.
Enidda Welber, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She dresses well, typically a more casual-formal manner. Beneath her clothing is a huge mess of scar tissue. Her white hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are blue.
Personality: Eccentric and domineering, Enidda will drive conversation. She has all her life been fascinated with poetry.
History: She served in the navy to pay for her family's outstanding loans. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her poetry dream.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Artistic. Bonds: Attractive, Slave, Military. Occupation: Apothecary
Voice: Indian accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp.
Tree Of Spirit, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and very much looks the part of a Navigator. He has red fur. His hazel unseeing eyes seem to look past you.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Tree was born in the south. At a young age he loved to build and create. Tree liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Navigator like his father before him.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Joker, Persistence. Flaws: Disease. Bonds: Job, Nature. Occupation: Navigator
Voice: Switch between two voices
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Red garnet (160 gp).
Chenna Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. She sports a flattop hair cut. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is mildly Halfling supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She worked as a nervous Navigator and found it very stressful. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Further expansion of business; and to be a carter again
Flaws: Racist, Disease. Bonds: Attractive, Slave, Job. Occupation: Navigator
Voice: Hollow voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 16)
Armor Class 12
Hit Points 157 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 18 (+4) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 2 |
Possessions: 3000 gp. Fire opal pendant on a fine gold chain (2300 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Gold dragon comb with red garnet eye (1600 gp). Sapphire pendant on gold chain (2200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold music box (2000 gp). Solid gold idol (900 gp). Finely wrought small gold bracelet (40 gp). A delicate brass dragon egg (40 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). Sapphire pendant on gold chain (2200 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2200 gp).
Wrenn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a tan cloak and cross-gartered grey stockings. His white hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Wrenn was born with his father's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Layabout
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 18 (+4) | 14 (+2) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Minor magic item.
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