Eloise Trowbridge, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses in grey turtlenecks beneath a pastel coat with green slacks. Her chestnut hair is drawn into a tight pony tail with a cross scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She never swears and excessively uses polite adverbs when speaking. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the west to a Apothecary, Eloise learned a great deal about her father's area of expertise. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Apothecary for hire.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Enemies, Job. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Egelina Byron, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and is constantly adorned with expensive silk clothing, often dyed in bright grey and black, and wears rings and necklaces with large, colorful gems. She sports auburn long hair. Her skin is flawless and her gray eyes scan people very quickly.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is skeptical of what others tell her and is slow to trust.
History: She was raised in a white middle class family as the only child. Like her father and her brother before her, after school she went straight into learning to become a Mortician. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Wants to open a new tavern; and expand her business
Ideals: Athletic. Flaws: Shy, Mundane. Bonds: Rich, Attractive, Job. Occupation: Mortician
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Edge Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a scimitar on his belt. His attire stands in sharp contrast to his scimitar, which is beautifully polished and possesses an ornate carving of a cross on it. His brown fur is braided into rings. His otherwise smooth face is marked with small tiny scars.
Personality: Edge is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was raised by priests from a young age. His first spouse was a Bookbinder, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.
Motivation: To reunite with his absent father; and doesn't want to be a sailor and was forced into it by his family
Ideals: Fighting, Extrovert. Bonds: Family, Religious, Mentor. Occupation: Sailor
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Good (CR 5)
Armor Class 11
Hit Points 17 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 20000 cp. Rhodochrosite (10 gp). Pink pearl (140 gp). Chalcedony (60 gp). Rhodochrosite (10 gp).
Charles Adley, Male Human [Permalink]
Personal [hide]
Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Charles enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He got into the Sellsword business at a young age. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and dragonborn compassion
Flaws: Antagonistic, Hedonist, Racist. Bonds: Job, Criminal record. Occupation: Sellsword
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp.
Vorka Ridley, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a white deerstalker hat and white clothes. She has wavy brown hair. Her eyes are gray and catlike.
Personality: Vorka wants to be seen as a stoic, levelheaded, noble Cleric, so she tries to act the part. She does a good job, for the most part... She does not trust anyone and sleeps with one eye open.
History: She was raised in a white middle class family as the only child. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Dwarven compassion; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Insomniac, Mundane, Racist. Bonds: Family. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 1d6+5, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 10000 cp.
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