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Advanced [show]


Helen Fawcett, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She wears her golden hair down. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She does not believe in violence as a means to an end. She is a dedicated Stylist but believes her peers are too gung-ho.

History: Her parents moved while she was still in utero so she is the first generation to be born here. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She left for the west, certain she would find work there.

Motivation: She is wracked by social anxiety.

Ideals: Pacifist. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Stylist

Voice: High pitched and raspy

Attributes [hide]

Helen Fawcett, Female Human Warrior 1
Medium (6'0") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)11 (+0) 11 (+0)9 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a faded coat and loose pants complete with small hat. She wears her orange fur up. Her eyes are yellow.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born on a small isolated farm. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with her childhood friend; and she wants to get laid

Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Nature, Immigrant. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Windy In the Wind, Female Tabaxi Monk 11
Medium (5'4") Tabaxi, Lawful Good (CR 11)
Armor Class 8
Hit Points 52 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 10 (+0)11 (+0) 15 (+2)6 (-2)
Skills Nature +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d8+4, Ranged +2 / 3d8-2, Grapple +4

Possessions: 380 pp. Old masterpiece painting (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold and topaz bottle stopper cork (1800 gp). Silver chalice with lapis lazuli gems (90 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Azzakh Daardendrian, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing a perfectly clean shirt and pair of pants. His crest is silver, silky, and of moderate length. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Azzakh was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he feels kind of lost in life

Flaws: Addict, Depressed. Bonds: Attractive, Poor, Family, Military. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Azzakh Daardendrian, Male Dragonborn Cleric 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 11
Languages Common, Abyssal, Giant
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 600 gp.


Social Check DCs


Zanna Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'3". She wears a tan tunic with green highlights, and long white pants that bunch up around her shoes. Her long auburn hair reaches down to her waist. Her amber eyes peer out from beneath her Stetson tan hat.

Personality: She acts crazy and hedonistic. She plays an instrument quite well.

History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Hedonist, Ugly. Bonds: In love. Occupation: Carpenter

Voice: Dutch accent

Attributes [hide]

Zanna Loofollue, Female Gnome Paladin 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)18 (+4) 13 (+1)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 11
Languages Common, Gnome, Elven, Abyssal, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 48000 sp. 1 Minor magic item.


Social Check DCs


Salanop Gummen, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears dull tan sweaters, loose white pants, and alligator leather shoes. Beneath her sweater she keeps a concealed nunchaku, just in case. Her blonde hair is knotted and matted. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Stoic and calm, she prefers to meditate than take action. She is lazy, self-centered, vain, and jealous.

History: Salanop hails from a village terrorized by gnolls. Her parents enrolled her in a Cleric school at a young age so that she could practice her psionic talents. She hasn't been sleeping well lately.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Ideals: Athletic, Disciplined. Flaws: Insomniac, Selfish. Bonds: Enemies. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Salanop Gummen, Female Gnome Cleric 1
Small (3'1") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Golden pearl (130 gp).


Social Check DCs

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