Felosial Selevarun, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She has the majority of her body covered in plate. Her auburn hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: She was born into a rich family. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Shepherd. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it; and to be a priest again
Flaws: Insane. Bonds: Job, Attractive, Rich. Occupation: Shepherd
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 7 (-2) | 9 (-1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Nadarr Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He has moderate length green crest. His eyes are red and catlike.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. A true patriot, Nadarr would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. Through the years after Nadarr was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Nadarr's father didn't care for him much, and the feeling was mutual. He has never given up on his painting dream.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Immigrant, Military. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 110 gp.
Rose Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears silk and lounges about seductively. She has red hair. She wears a mask on her face.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a minor phobia of water and hates getting wet.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has had some formal writing training, and achieved minor success. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Artistic. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Cook
Voice: Switch between two voices
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 5)
Armor Class 11
Hit Points 12 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 90 pp. Sardonyx (50 gp). Deep green spinel (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beloril Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears brown painted combat armor at almost all times. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and he is always smoking a pipe.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.
History: Sold as a small child to a brothel owner, Beloril was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.
Motivation: He is terrified, and will act out of fear.
Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 77 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Orc, Giant, Druidic
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp.
Immeral Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a simple yellow robe with tan stripes complete with hood, and carries lances. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. Immeral abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend
Ideals: Fighting. Flaws: Insane. Bonds: Family, Adventurer, Rich. Occupation: Banker
Voice: Squeaky
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points -2 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 4 (-3) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 100 gp. Bloodstone (20 gp). Aquamarine (1600 gp). Banded agate (12 gp). Blue star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!