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Advanced [show]


Halimath Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'3" and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His right hand appears badly burned and disfigured. He has wavy black hair. His eyes, though not visible through his cowl, are amber.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Halimath enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a island tribe. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up scythe and armor he uses now. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To reunite with his absent mother; and nothing but the best is good enough for him

Ideals: Passionate. Flaws: Hedonist. Bonds: Poor, Nature. Occupation: Servant

Voice: Shortens vowels

Attributes [hide]

Halimath Mellerelel, Male Elf Warrior 11
Medium (5'3") Elf, Lawful Good (CR 11)
Armor Class 13
Hit Points 86 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 12 (+1)15 (+2) 14 (+2)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Draconic
Attacks Melee +8 / 3d8+4, Ranged +7 / 3d8+3, Grapple +4

Possessions: 900 gp. Alexandrite (200 gp). Tiger eye turquoise (7 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naal Mori, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a fancy violet suit. His long black hair reaches down to his waist. His eyes are likewise brown.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born in a small island village. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Regain custody of his daughter; and many giants want him driven away

Flaws: Greedy, Fearful. Bonds: Attractive, Nature, Enemies, Family. Occupation: Detective

Voice: Sleepy voice

Attributes [hide]

Naal Mori, Male Half-Elf Wizard 3
Medium (5'11") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Athletics +4, Performance +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Naeris Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His golden hair is still thick. His otherwise smooth face is marked with small tiny scars.

Personality: He is irascible and easily irritated. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He got into the Tanner business at a young age. His childhood dream was to be a Server, but he was a colossal failure. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Poor, Family, Job, Adventurer. Occupation: Tanner

Voice: Breathy voice

Attributes [hide]

Naeris Withrethin, Male Elf Bard 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)8 (-1) 7 (-2)10 (+0)
Skills Acrobatics +2, Medicine +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp.


Social Check DCs


Azza Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who dresses in collared shirts and wears a proper scarf over her head. Her dark red hair is slicked back into a classic pompadour. She wears large thick round spectacles.

Personality: A deeply religious woman she believes everything happens for a reason. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in the north to a Sailor, Azza learned a great deal about her mother's area of expertise. Azza liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has set out to sabotage the competition.

Motivation: She is currently in port desperately looking for someone to get her out; and she is compelled to act according to her religious beliefs

Ideals: Joker. Bonds: Religious, Job, Nature, Slave. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Azza Hope, Female Tiefling Monk 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 14 (+2)15 (+2)
Skills Arcana +1, Insight +4
Senses Passive Perception 12
Languages
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 200 gp. Eye agate (16 gp). Rhodochrosite (16 gp).


Social Check DCs


Trym Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and is wearing a long, white cloak. Her white hair is styled in orderly dreadlocks. Her amber eyes lackadaisically let the world flow into them.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She got into the Miner business at a young age. She moved out north to avoid the crime she committed. Recently she has begun working with bootleggers and crooks.

Motivation: Retire the richest woman in the west; and seeks redemption

Ideals: Athletic, Entrepeneur. Flaws: Insane, Impulsive. Bonds: Job, Criminal record. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Trym Silvereyes, Female Halfling Barbarian 16
Small (3'2") Halfling, True Neutral (CR 16)
Armor Class 12
Hit Points 107 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)8 (-1) 10 (+0)8 (-1)
Skills Performance +4, Stealth +6
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1

Possessions: 5000 gp. Blue-white diamond (6000 gp). Rhodochrosite (8 gp). Azurite (8 gp). Azurite (8 gp). Lapis lazuli (8 gp). Chrysoprase (40 gp). Azurite (8 gp). White pearl (70 gp). Chrysoprase (40 gp). Azurite (8 gp). Lapis lazuli (8 gp). 1 Medium magic item.


Social Check DCs

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