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Advanced [show]


Fabien Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. His red hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He does not trust anyone and sleeps with one eye open.

History: Fabien hails from a village terrorized by dire rats. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Fabien was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He is not mentally stable, and does not behave rationally; and many dire rats want him driven away

Ideals: Passionate, Gifted. Flaws: Insomniac, Insane. Bonds: Enemies. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Fabien Cobblelob, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Giant, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man is dressed in an above average manner. He keeps his lavender fur in a pixie cut. His green eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. Seven was born on a far southern forest where he grew up under the tutelage of his mother, an expert Ruler. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is not mentally stable, and does not behave rationally; and he's attracted to the pc

Ideals: Disciplined. Flaws: Forgetful. Bonds: Attractive, Mentor, Immigrant. Occupation: Ruler

Voice: Pronounces O like U

Attributes [hide]

Seven In Woods, Male Tabaxi Paladin 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 48 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)14 (+2) 16 (+3)17 (+3)
Skills Insight +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 90 pp. Tourmaline (100 gp). Hematite (7 gp). 1 Minor magic item.


Social Check DCs


Crampernap Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his crossbow always slung over his shoulder. He carries with him a set of crossbows on his belt, each one with a amethyst on the hilt. His brown hair is singed and shortened. His green eyes lackadaisically let the world flow into them.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has worked as a Sculptor like his father before him.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Nature. Occupation: Sculptor

Voice: Shortens vowels

Attributes [hide]

Crampernap Tarkelby, Male Gnome Cleric 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 9
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 16 (+3)9 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Ombul Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To share knowledge with the world; and revenge

Ideals: Logical. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Scribe

Voice: Spanish accent

Attributes [hide]

Ombul Stoutbridge, Male Halfling Adept 4
Small (3'4") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Athletics +1, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp.


Social Check DCs


Ermina Marlowe, Female Human [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears a grey cloak and cross-gartered brown stockings. Her head has been shaved. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is mildly Human supremacist, though she does not identify as such. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the east, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the east, certain she would find work there.

Motivation: She's looking for her big break; and obtaining odd cultural tiefling artifacts is her passion

Ideals: Justice. Flaws: Ugly, Racist. Bonds: Immigrant, Adventurer. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Ermina Marlowe, Female Human Aristocrat 1
Medium (5'1") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 14 (+2)16 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. Rose (60 gp).


Social Check DCs

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