Glim Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. His black hair is lengthy. His blue eyes are slightly larger than normal.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has built up a small fortune and can afford his own way.
Motivation: Someone believes him a fraud; and he is unsatisfied with his job
Flaws: Shy. Bonds: Job, Rich, Enemies. Occupation: Apothecary
Voice: Smoker's lung
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 800 sp. 1 Banded mail.
Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown leather gloves, a brown jacket, and tight pants. He carries with him a set of ceremonial daggers, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His golden hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.
Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Rurik was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by goblins in a raid when he was still a young child. The goblins captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. After a long history of fighting, Rurik and his spouse have recently divorced.
Motivation: Revenge; and someone believes him a fraud
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies. Occupation: Locksmith
Voice: High pitched and raspy
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 7 (-2) | 13 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tattered old clothes, and carries longswords. He has red fur. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a ruthless business man, a trait he acquired from his father.
History: Shivering hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Shivering and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and his name or reputation has been wronged in the past by illithids, and he desires to right it
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Priest
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 43 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 1300 gp. Alexandrite (1400 gp). Amber (40 gp). Freshwater pearl (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ranala Turen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she prefers to wear blue pants and tee shirts. Her white hair is greasy and uncared for. She has blue eyes and a blue hat with a tan feather.
Personality: She never swears and excessively uses polite adverbs when speaking. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world; and wants to have a good time and be beloved
Ideals: Optimist, Justice, Logical. Flaws: Ugly, Insane. Occupation: Stableman
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 8 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 16
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
Possessions: 20 pp. 1 Minor magic item.
Emmeline Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a robe, a symbol of death around her neck, and a spear on her belt. She keeps her auburn hair in a pixie cut. Her hazel eyes peer out from beneath her top yellow hat.
Personality: She is almost excessively polite to everyone, even when angry. She is obsessed with finding treasure.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She ran away from her former home and has been making her living as a Adventurer for the past few years.
Motivation: A need for knowledge about a nearby landmark; and to be a ploughman again
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Adventurer, Job. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 4000 sp.
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Their contribution stands as a beacon of hope for all adventurers!