Nurkara Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many black ritualistic tattoos. She likes to wear ponchos typically of a light grey in addition to tight pants. She wears her silver hair down. Her blue eyes are passionate and lively.
Personality: Nurkara speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the north. She helped her mother out around the business and became quite the natural. She has achieved small success as a Mortician.
Motivation: She feels the way she acts is they only way to get by in the world; and several ex partners dislike her way of doing things and want revenge
Ideals: Impeccable, Joker. Bonds: Immigrant, Job, Enemies. Occupation: Mortician
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Olivia TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and is renowned for her bright white dresses and hats. She has moderate length silver hair. She has a dull look in her green eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She also hits on women, regardless of circumstances.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She got away from her former life and has fallen to alcoholism.
Motivation: Wants to have a good time and be beloved; and she wants to get laid
Ideals: Joker, Optimist. Flaws: Ugly, Addict. Bonds: Has a crush, Nature. Occupation: Miller
Voice: Jittery and nervous
Attributes [hide]
Small (2'8") Halfling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 93 (16d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 |
Possessions: 9000 gp. Black opal (400 gp). Black pearl (1500 gp). Star ruby (400 gp). Jet (120 gp). Tiger eye turquoise (14 gp). Smoky quartz (30 gp). Jade (120 gp). Bloodstone (30 gp). Deep blue spinel (1500 gp). Smoky quartz (30 gp). Silver pearl (120 gp). Red spinel (120 gp). Smoky quartz (30 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). White pearl (120 gp). Carnelian (30 gp). Zircon (30 gp). Red garnet (120 gp). Deep blue spinel (1500 gp). Amethyst (120 gp). Aquamarine (1500 gp). Sardonyx (30 gp). Rhodochrosite (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Cockaby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he is typically in his Fortune-teller uniform. His brown hair is cut jaggedly and amateurishly. His fair skin shows little sign of his aristocratic breeding.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of gnolls once and for all.
History: A powerful necromancer made him what he is. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Wants to open a new tavern; and someone believes him a fraud
Bonds: Job, Attractive, Guardian, Enemies, Mentor. Occupation: Fortune-teller
Voice: pre-pubescent
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 15
Hit Points 18 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Oppleby Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'2". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a shortbow. He keeps his long black hair kept up in a rat tail. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born at the edge of vast desert. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and an old rival family wants him found
Ideals: Philantrophist. Flaws: Terse, Antagonistic. Bonds: Nature, Family. Occupation: Scribe
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 27 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: 20000 cp.
Dariff Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She keeps her long silver hair kept up in a rat tail. Her fierce green eyes like to dwell on things.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.
History: Born to a poor family in the city she treasured whatever gifts she got. Her arcane abilities were realized during a raid on her village. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Elven compassion; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 16 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Giant, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 6000 cp. Solid gold idol (400 gp). Finely wrought small gold bracelet (20 gp). An abacus with copper, silver and gold markers (100 gp).
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