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Advanced [show]


Oppah Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue shirt with thin black vertical stripes and red pants. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. With wild auburn hair. She has green eyes.

Personality: Oppah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Oppah was born the youngest of three triplets. She has had some formal music training, and achieved minor success. By chance she met her sister recently and the two have been together since.

Motivation: Marry her sister to traveling adventurers.

Ideals: Artistic. Bonds: Attractive, Family, Religious. Occupation: Masseuse

Voice: Laughs frequently while speaking

Attributes [hide]

Oppah Lingenhall, Female Gnome Adept 2
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 160 pp. Jade (120 gp). Amethyst (120 gp).


Social Check DCs


Hogar Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large white jacket. He sports a long red beard, and similarly colored long hair. His eyes are green.

Personality: He likes to make people angry or surprised. He is obsessed with his god.

History: Born to a pair of adventurers, Hogar grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He got away from his former life and has fallen to alcoholism.

Motivation: To pay off his debts; and he desires power and/or immortality

Flaws: Antagonistic, Addict. Bonds: Poor, Religious, Adventurer, Debt. Occupation: Locksmith

Voice: Voice breaks

Attributes [hide]

Hogar Tyndall, Male Half-Orc Ranger 6
Medium (6'9") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Investigation +1, Performance +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: Violet garnet (400 gp). Carnelian (40 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Thamior Firahel, Male Elf [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. He wears his silver hair up. His violet eyes dart from person to person.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He got into the Interpreter business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 15 years.

Motivation: Meet up once more with his childhood friend; and balancing his hectic life and new interpreter responsibilities is difficult

Flaws: Sensitive. Bonds: Adventurer, Job, Nature, Rich. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Thamior Firahel, Male Elf Monk 3
Medium (5'0") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)17 (+3)
Skills Persuasion +5, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Zedaar Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he sports green clothing, slightly heavier than average wear. He has no crest. He has a dull look in his red eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He takes great joy in being the best Laborer in town.

History: Born to a pair of adventurers, Zedaar grew up listening to his father's many stories. His childhood dream was to be a Navigator, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to open a new tavern; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Zedaar Grrrmmballhyst, Male Dragonborn Bard 4
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Halfling
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 200 gp.


Social Check DCs


Griselda Redfield, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears grey leather gloves, a grey jacket, and tight pants. She keeps her long auburn hair kept up in a rat tail. Her gray eyes dart from person to person.

Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born to a pair of adventurers, Griselda grew up listening to her father's many stories. Her father took her hunting and taught her how to get in the mind of other creatures. She was granted divine powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Nature, Religious. Occupation: Unemployed

Voice: High pitched, excited

Attributes [hide]

Griselda Redfield, Female Human Warlock 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 11 (+0)5 (-3)
Skills Acrobatics +3, Performance -1
Senses Passive Perception 10
Languages Common, Goblin, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 110 gp.


Social Check DCs

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