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Advanced [show]


Flask Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has wavy lavender fur. His eyes, though not visible through his cowl, are copper.

Personality: His tongue was cut out and he uses sign language. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Mentor, Adventurer. Occupation: Glassblower

Voice: Sensual and smooth

Attributes [hide]

Flask Plume, Male Tabaxi Warrior 3
Medium (5'7") Tabaxi, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)7 (-2) 6 (-2)15 (+2)
Skills Acrobatics +6, History +0
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +0

Possessions: 70 pp.


Social Check DCs


Crampernap Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He wears his auburn hair up. He has a tattooed face.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He has a minor phobia of water and hates getting wet.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Racist, Fearful, Mundane. Bonds: Nature. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Crampernap Sympony, Male Gnome Monk 1
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 14 (+2)9 (-1) 8 (-1)10 (+0)
Skills Performance +2, Religion +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 160 gp.


Social Check DCs


Ogbur Byron, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft violet waves gently in the breeze. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is white. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Weaver arts, while his father instructed him in etiquette, music and courtly manner. Through the years after Ogbur was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ogbur's mother didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Flaws: Antagonistic, Impulsive. Bonds: Rich, Slave, Religious. Occupation: Weaver

Voice: Dark and ominous

Attributes [hide]

Ogbur Byron, Male Half-Orc Expert 7
Medium (6'5") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 27 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Persuasion +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hethress Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a mite stocky and very much looks the part of a Fisher. She has moderate length blue crest. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fisher arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. By chance she met her sister recently and the two have been together since.

Motivation: Regain custody of her daughter; and find a way to reverse the transformation of her sister

Flaws: Antagonistic, Shy. Bonds: Job, Rich, Family. Occupation: Fisher

Voice: growls and snarls, animalistic

Attributes [hide]

Hethress Orexijandilin, Female Dragonborn Warlock 1
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 100 sp. Golden pearl (40 gp). 1 Banded mail.


Social Check DCs


Zagga Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She is generally well dressed albeit a few years behind the times. She has wavy brown hair. Her gray eyes are slightly larger than normal.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Zagga hails from a village terrorized by goblins. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by goblins. Zagga was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: She's repulsed by the PC; and she is currently in port desperately looking for someone to get her out

Flaws: Antagonistic. Bonds: Attractive, Slave, Enemies, Rich. Occupation: Ruler

Voice: Cold and demanding tone

Attributes [hide]

Zagga Thackeray, Female Half-Orc Cleric 5
Medium (6'2") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)11 (+0) 14 (+2)5 (-3)
Skills Deception +0, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Star rose quartz (70 gp). Iolite (70 gp). Golden pearl (60 gp). Jet (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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