Sora Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a deerstalker hat to cover her moderate length rusty crest. Her eyes are red and catlike.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She also has developed a complete distrust of the Stableman profession.
History: Born in the west to a Spy, Sora learned a great deal about her mother's area of expertise. She dropped out of school before completing her studies. Recently the stress of being a Spy has made it difficult for her to sleep.
Motivation: To protect her home; and further expansion of business
Ideals: Logical. Flaws: Insomniac. Bonds: Attractive, Job, Guardian. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 200 sp.
Marastyr Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: A 3'9" northern woman, she prefers to wear flannel. Her blonde hair is cut short with large spiked bangs in the front. She wears an eyepatch.
Personality: Stoic and calm, she prefers to meditate than take action. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Born in the north to a Server, Marastyr learned a great deal about her mother's area of expertise. She was taken from her home at a very young age. She left for the north, certain she would find work there.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Immigrant, Job, Slave. Occupation: Server
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 62 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Undercommon, Elven
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Aramil Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is generally shirtless and showing off his tattooed chest. With bright blonde hair and a scraggly beard. His face is scarred and worn.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Courier business at a young age. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to work out more often; and sabotage a competitor
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Gynnie Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her blonde hair is knotted and matted. Her blue eyes have a joyful gleam in them most of the time.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was raised in a white middle class family as the only child. In her 10th year, her parents were killed by a brigands raid, leaving Gynnie alone in the world. After a stint in an orphanage, she was adopted. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Halfling compassion; and someone believes her a fraud
Ideals: Athletic, Gifted. Flaws: Antagonistic, Mundane, Racist. Bonds: Enemies. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 3000 sp.
Giselle Warwick, Female Human [Permalink]
Personal [hide]
Description: 5'2" and lanky with angular features, she is an attractive figure. She wears bulky brown painted plate armor. She has styled her silver hair well, parting it to the right. She has violet eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is lazy, self-centered, vain, and jealous.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Selfish, Disease. Bonds: Attractive, Rich. Occupation: Hunter
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 107 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 15 (+2) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
Possessions: 24000 sp. Obsidian (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!
