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NPC Generator

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Advanced [show]


Numba Musgraben, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her blonde hair is long and unkept. Her eyes are gray.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was born the only child of a wealthy merchant. Like her mother and her sister before her, after school she went straight into learning to become a Tanner. She now owns her own business.

Motivation: She's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Numba Musgraben, Female Gnome Expert 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)10 (+0) 14 (+2)7 (-2)
Skills Intimidation +0, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Hatae Mellerelel, Female Half-Elf [Permalink]

Personal [hide]

Description: 4'7" and muscular, this northern woman wears a shirt that is too small, which lets her gut show, with a ratty yellow coat over it. Her brown hair is wavy and long. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is a logical person and will generally grow upset if things defy logic and science.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Wants to work out more often; and she's repulsed by the pc

Ideals: Athletic, Passionate, Logical. Flaws: Ugly, Antagonistic. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Hatae Mellerelel, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 10 (+0)13 (+1)
Skills Intimidation +4, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 1000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Warryn Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. He is bald on top and has large red tufts of hair around his ears. His blue eyes are passionate and lively.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: From birth he was tutored by a cruel and relentless mentor. He was an athlete and attended two major summer competitions. He never won. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and sabotage a competitor

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Nature, Mentor. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Warryn Turen, Male Gnome Cleric 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Religion +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Auran, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2500 sp.


Social Check DCs


Merihim Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing a long, green cloak. He is muscular with a powerful set of arms. He wears his brown hair up. He tend to wears goggles to shield his eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He was always very intelligent and has formed a secret society of philosophers.

Motivation: He desires power and/or immortality; and he has a crush on the local architect

Ideals: Philantrophist. Flaws: Secretive. Bonds: Rich, Adventurer, Has a crush. Occupation: Seamstress

Voice: Smooth and feminine

Attributes [hide]

Merihim Laughter, Male Tiefling Adept 8
Medium (6'9") Tiefling, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +5, History +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 600 gp. Amethyst (70 gp). Carnelian (80 gp). Violet garnet (600 gp). Smoky quartz (80 gp). Hematite (6 gp).


Social Check DCs


Patrick Watson, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a colorful flower in his golden hair. His amber eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Patrick took refuge in the large cave and found the beat up flail and armor he uses now. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Gardener

Voice: Sighs a lot, exhausted

Attributes [hide]

Patrick Watson, Male Human Warrior 1
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs

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