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Advanced [show]


Maynild Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She has slicked back silver hair. Her gray eyes dart from person to person.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She worked as a nervous Marshal and found it very stressful. She inherited the family business which she has now maintained for 3 years.

Motivation: Expand her business; and further expansion of business

Ideals: Disciplined. Bonds: Attractive, Rich, Religious, Job. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Maynild Caerdonel, Female Half-Elf Druid 4
Medium (4'10") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 10 (+0)7 (-2)
Skills History +4, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Halfling, Orc
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 16000 cp. 1 Minor magic item.


Social Check DCs


Eridred Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears loose pants and a collared shirt complete with sweater beneath her coat. She sports a flattop hair cut. She wears a mask on her face.

Personality: She is overprotective of those who hire her services. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Eridred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has a crush on the local Cartwright; and she would like to get married and retire

Bonds: Guardian, Has a crush, Adventurer, Military, Nature. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Eridred Aranore, Female Dwarf Adept 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)6 (-2) 14 (+2)8 (-1)
Skills Intimidation +1, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 sp. 1 Half-Plate.


Social Check DCs


Dûshrat Compton, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has a white handlebar mustache and slicked back white hair. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is obsessed with his god.

History: He got into the Merchant business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and balancing his hectic life and new merchant responsibilities is difficult

Bonds: Attractive, Religious, Job, Military. Occupation: Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Dûshrat Compton, Male Half-Orc Adept 4
Medium (5'5") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills History +3, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Kriv Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy green pantaloons and a brown scarf. His green crest is still thick. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Adventurer. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Kriv Xephyrbahnor, Male Dragonborn Warrior 12
Medium (6'1") Dragonborn, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 105 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)15 (+2) 17 (+3)13 (+1)
Skills Nature +6, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnoll, Terran
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: Azurite (7 gp). Rock crystal (50 gp).


Social Check DCs


Anverth Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He dresses well, typically a more casual-formal manner. His long chestnut hair is drawn into a two foot long braid. He has several tiny opal earrings on each ear.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Joker. Bonds: Attractive, Rich, Criminal record. Occupation: Crown-heir

Voice: Switch between two voices

Attributes [hide]

Anverth Scheppen, Male Gnome Monk 11
Small (3'3") Gnome, True Neutral (CR 11)
Armor Class 13
Hit Points 97 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)8 (-1) 13 (+1)19 (+4)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2

Possessions: 1900 gp.


Social Check DCs

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