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NPC Generator

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Advanced [show]


Osco Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears white cloth garments or leather armor. His hair is long and chestnut with streaks of red, and is pulled back with small white clips. His beard is red, braided, and well cared for. He wears crescent spectacles with a black brim.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born in the east. His childhood dream was to be a Scribe, but he was a colossal failure. He has recently gotten a pet goose that steals things from people.

Motivation: Regain custody of his daughter; and seeks redemption

Ideals: Justice. Bonds: Criminal record, Immigrant, Job, Family. Occupation: Cook

Voice: Pronounces difficult words wrong

Attributes [hide]

Osco Kettlewhistle, Male Halfling Monk 10
Small (3'0") Halfling, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 72 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)8 (-1) 11 (+0)13 (+1)
Skills Persuasion +5, Survival +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1600 gp. 1 Minor magic item.


Social Check DCs


Watson Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with violet pants. He carries with him a set of whips on his belt, each one with a jet on the hilt. His red hair is lengthy and is close to two feet long. He has a dull look in his blue eyes.

Personality: Cocky and sure of himself, he believes he is the best Sage born in the past three hundred years. He also hits on women, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Blacksmith father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's attracted to the PC.

Ideals: Fighting. Flaws: Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Watson Kettlewhistle, Male Halfling Commoner 11
Small (3'2") Halfling, Chaotic Evil (CR 11)
Armor Class 15
Hit Points 28 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)15 (+2) 17 (+3)13 (+1)
Skills Intimidation +5, Sleight of Hand +8
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 380 pp. A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vadania Selevarun, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a perfectly clean shirt and pair of pants. She keeps her long red hair kept up in a rat tail. Her green eyes have a joyful gleam in them most of the time.

Personality: She never swears and excessively uses polite adverbs when speaking. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Vadania was born with her mother's beautiful face. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Vadania took refuge in the large cave and found the beat up bow and armor she uses now. She has been saving her money to try and buy her sister's freedom.

Motivation: Doesn't want to be a Fletcher and was forced into it by her family; and she is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Fearful, Insane. Bonds: Attractive, Nature, Family. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Vadania Selevarun, Female Half-Elf Adept 10
Medium (4'9") Half-Elf, Neutral Evil (CR 10)
Armor Class 14
Hit Points 37 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 2200 gp. Jeweled anklet (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Black velvet mask with numerous citrines (110 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp).


Social Check DCs


Maagog Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and lanky with angular features, he is an attractive figure. He wears a green tunic with black highlights, and long grey pants that bunch up around his shoes. His crest is cut close to his head. His eyes are gold and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He got into the Barber business at a young age. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent mother

Flaws: Disease. Bonds: Attractive, Job, Enemies, Adventurer, Family. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Maagog Grrrmmballhyst, Male Dragonborn Monk 9
Medium (6'3") Dragonborn, Chaotic Good (CR 9)
Armor Class 11
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)10 (+0) 16 (+3)10 (+0)
Skills Arcana +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his black hair down. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Alvyn would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. When Alvyn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alvyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Athletic, Passionate. Bonds: Military. Occupation: Hunter

Voice: Smooth and feminine

Attributes [hide]

Alvyn Pingun, Male Gnome Monk 10
Small (3'5") Gnome, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 32 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 15 (+2)9 (-1)
Skills Athletics +3, Investigation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +5

Possessions: 70 pp. Azurite (12 gp). Jasper (60 gp). Red garnet (70 gp). Bloodstone (60 gp). Clear bright green emerald (5000 gp). 1 Minor magic item.


Social Check DCs

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