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Advanced [show]


Bidreked Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries a battered greatsword and tarnished whip as well. He keeps his long rusty crest kept up in a rat tail. His half smiles and red eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Sold as a small child to a necromancer, Bidreked was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Fighting, Opinionated. Bonds: Attractive, Adventurer, Mentor. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Bidreked Zzzxaaxthroth, Male Dragonborn Warrior 13
Medium (6'6") Dragonborn, Lawful Neutral (CR 13)
Armor Class 8
Hit Points 96 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 15 (+2)13 (+1) 16 (+3)10 (+0)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +9 / 4d4+5, Ranged +2 / 4d4-2, Grapple +5

Possessions: 2000 gp. An abacus with copper, silver and gold markers (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mozfel Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white wide-brimmed hat and white clothes. He is muscular with a powerful set of arms. His wide-brimmed hat is riddled with cuts and holes. His gray eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a pair of adventurers, Mozfel grew up listening to his father's many stories. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Persistence, Fighting. Flaws: Ugly, Hedonist. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Mozfel Tickle, Male Half-Orc Cleric 14
Medium (6'4") Half-Orc, Neutral Evil (CR 14)
Armor Class 10
Hit Points 79 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Performance +7, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Azurite (10 gp). Malachite (10 gp). Deep blue spinel (1300 gp). Malachite (10 gp). Amethyst (120 gp). Sard (80 gp). Hematite (10 gp). Malachite (10 gp). Black pearl (1300 gp). Violet garnet (1300 gp). Tourmaline (120 gp). 1 Minor magic item.


Social Check DCs


William Harlow, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey tunic with violet highlights, and long brown pants that bunch up around his shoes. His black hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: William is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: William was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. Due to his spouse's obsession with being a Laborer they were divorced and he won custody of their son. He worked as a Miller, and he later adopted a second son.

Motivation: To unite with his brother.

Ideals: Extrovert. Flaws: Ugly, Antagonistic, Racist. Bonds: Family. Occupation: Miller

Voice: Raspy

Attributes [hide]

William Harlow, Male Human Paladin 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +5, Deception +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 2000 cp.


Social Check DCs


Pikar Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses well, typically a more casual-formal manner. With bright red hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: Overbrimming with self-confidence, Pikar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He takes great joy in being the best Bowyer in town.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Impeccable, Gifted. Bonds: Attractive, Rich, Job. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Pikar Copperkettle, Male Halfling Bard 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 17 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 9 (-1)7 (-2) 14 (+2)12 (+1)
Skills Nature +1, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Leaf Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His attire stands in sharp contrast to his flail, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is yellow and curly. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Animal Trainer. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Joker, Fighting. Flaws: PTSD. Bonds: Job. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Leaf Of Stars, Male Tabaxi Aristocrat 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Athletics +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp.


Social Check DCs

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