Vlorn Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a red cloak and cross-gartered grey stockings. His golden hair has been sun bleached extensively. He is very pretty but has cold, dead eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Vlorn was born in the south. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Philantrophist, Persistence. Flaws: Hedonist. Bonds: Attractive, Religious. Occupation: Brewer
Voice: Can't modulate volume
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp.
Anselm Jacobs, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He very much looks the part of a Scribe. Beneath his clothing is a huge mess of scar tissue. With bright blonde hair and a scraggly beard. He tend to wears goggles to shield his eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He is a Yochlol in disguise. He worked as a nervous Scribe and found it very stressful. He has drifted from career to career and currently works as a Scribe.
Motivation: He desires power and/or immortality.
Ideals: Logical. Flaws: Selfish. Bonds: Job, Slave, Adventurer. Occupation: Scribe
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 8 (-1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Superior lock.
Lance Hackney, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and wears a fancy grey suit. His right leg appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.
History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.
Motivation: He is a bit of a kleptomaniac.
Ideals: Joker, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Sage
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 120 gp.
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was always very intelligent and has formed a secret society of philosophers.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Poor, Job. Occupation: Stableman
Voice: Rolls R's
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 9 (-1) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Celestial, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 2900 sp.
Zedaar Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and has a large black mantle and cape that has been intricately interwoven into his pastel robe. His crest is brass, silky, and of moderate length. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: Stoic and calm, he prefers to meditate than take action. He is a ruthless business man, a trait he acquired from his mother.
History: Sold as a small child to a wizard, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Mentor, Immigrant. Occupation: Cartwright
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 9)
Armor Class 10
Hit Points 42 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 1700 gp. Violet garnet (800 gp). Zircon (70 gp). Aquamarine (800 gp). Alexandrite (800 gp). Carnelian (70 gp). Brown-green garnet (130 gp). Red-brown spinel (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!
