Raam Fright, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. He sports a flattop hair cut. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raam was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.
Motivation: Many illithids want him driven away; and further expansion of business
Ideals: Joker. Bonds: Rich, Enemies, Nature, Job. Occupation: Barber
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 29 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 130 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (2000 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (300 gp).
Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears tight fitting clothing which further accentuates his frame. He wears his black fur down. His blue eyes are passionate and lively.
Personality: He will rave to anyone who will listen. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often
Ideals: Athletic. Flaws: Insane. Bonds: Attractive, Adventurer, Nature. Occupation: Sculptor
Voice: Indian accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 13
Hit Points 23 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 11 (+0) | 10 (+0) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1200 gp. Star rose quartz (50 gp).
Megged Wilberforce, Male Half-Orc [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a lot of dark rich colors, with gold accents. His black hair is thinning but still full. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also is a firm believer in the manly ideal.
History: Megged was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. By chance he met his sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of his sister; and regain custody of his son
Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Attractive, Family. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 300 gp. Red spinel (100 gp). 1 Half-Plate.
Mehen Turnuroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears just a black suit. His scarlet crest is matted, messy, and big. His eyes are likewise red.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken as a slave by a traveling circus and forced to perform He inherited the family business which he has now maintained for 7 years.
Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Military, Slave. Occupation: Masseuse
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 5000 cp. 1 Chain shirt.
Osco Underbough, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'2". He wears very tight pants and wife beaters, though occasionally he sports a white coat. His white hair is singed and shortened. His eyes are violet and catlike.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Osco lived on a farm with his father, near the main road leading to a nearby town. A gifted student he started as a Bounty Hunter, but he got bored and became a Bellfounder. He has worked as a Bellfounder like his father before him.
Motivation: A need for knowledge about a nearby landmark; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Job. Occupation: Bellfounder
Voice: Soft and mumbly
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 10
Hit Points 19 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 300 gp. Alexandrite (1500 gp). Deep blue spinel (1500 gp). Banded agate (14 gp).
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Their contribution stands as a beacon of hope for all adventurers!