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Advanced [show]


Manea Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. She has a moderate pudge and is not very fit. She has wavy red hair. She is very pretty but has cold, dead eyes.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She made a point of taking high paying jobs and getting most of it up front. Recently she has begun working with bootleggers and crooks.

Motivation: Obtaining odd cultural Halfling artifacts is her passion.

Flaws: Insane. Bonds: Rich, Attractive, Enemies, Criminal record, Adventurer. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Manea Conviction, Female Tiefling Expert 8
Medium (6'2") Tiefling, True Neutral (CR 8)
Armor Class 9
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)8 (-1) 14 (+2)10 (+0)
Skills Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 80000 cp. Blue star sapphire (1600 gp). Moss agate (15 gp). Silver pearl (150 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs


Smoking Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears just a pastel suit. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a cross on it. His fur is beige, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Flaws: Sensitive, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Smoking Thunder, Male Tabaxi Druid 3
Medium (6'4") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)14 (+2) 10 (+0)16 (+3)
Skills Acrobatics +5, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs


Soveliss Dukakis, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a lot of dark rich colors, with gold accents. He wears his hair in dreadlocks. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Soveliss isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Elven unity. He would rather hide behind his crafts than deal with other people.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered dancing. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable, Artistic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Fisher

Voice: Squeaky

Attributes [hide]

Soveliss Dukakis, Male Half-Elf Monk 3
Medium (5'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 11 (+0)9 (-1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Infernal, Sylvan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Carrie Chance, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow trousers with red and blue striped suspenders. He wears various colorful collared shirts. His skin is fair and his fingers are delicate and long. His hair is brown and curly. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He enjoys reading and quiet.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Butcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Logical, Gifted. Flaws: Depressed. Bonds: Criminal record. Occupation: Butcher

Voice: Soothing and warm

Attributes [hide]

Carrie Chance, Male Half-Elf Sorcerer 2
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Black pearl (300 gp).


Social Check DCs


Fargrim Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. His moppish red hair is in a traditional bowl cut. His green unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: His mother raised him in a mountain cabin. Fargrim abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's also a talented Soapmaker, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and a need for knowledge about a nearby landmark

Flaws: Disease, Antagonistic. Bonds: Rich, Adventurer, Nature, Job. Occupation: Slave Trader

Voice: Sounds elderly

Attributes [hide]

Fargrim Dankil, Male Dwarf Bard 12
Medium (4'3") Dwarf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 80 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Intimidation +5, Performance +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 4000 gp. A miniature golden chest with tiny emeralds lining the top (100 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs

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